Move Access & AccessReader to shared. (#5798)
* git mv * Move Access Component & system. - Name space changes - Rename AccessReader to AccessReaderComponent - Also need an abstract TryGetSlot function for SharedInventoryComponent * better TryGetSlot * Ah yes, tests exist.
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@@ -228,9 +228,17 @@ namespace Content.Client.Inventory
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_playerAttached = true;
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}
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public bool TryGetSlot(Slots slot, [NotNullWhen(true)] out EntityUid item)
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public override bool TryGetSlot(Slots slot, [NotNullWhen(true)] out EntityUid? item)
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{
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return _slots.TryGetValue(slot, out item);
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// dict TryGetValue uses default EntityUid, not null.
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if (!_slots.ContainsKey(slot))
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{
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item = null;
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return false;
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}
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item = _slots[slot];
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return item != null;
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}
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public bool TryFindItemSlots(EntityUid item, [NotNullWhen(true)] out Slots? slots)
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