Rename usages of collidable to physics (#2230)
* Rename usages of collidable to physics * high tier PANIQUE * aaaaaaaaAAAAAa * cursed commit dont research * Fix urist and items being anchored * Fix the rest
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@@ -18,15 +18,15 @@ namespace Content.Shared.Physics.Pull
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private const float DistBeforeStopPull = SharedInteractionSystem.InteractionRange;
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private ICollidableComponent? _puller;
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private IPhysicsComponent? _puller;
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public bool GettingPulled => _puller != null;
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private EntityCoordinates? _movingTo;
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public ICollidableComponent? Puller => _puller;
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public IPhysicsComponent? Puller => _puller;
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public void StartPull(ICollidableComponent puller)
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public void StartPull(IPhysicsComponent puller)
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{
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DebugTools.AssertNotNull(puller);
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