Rename usages of collidable to physics (#2230)

* Rename usages of collidable to physics

* high tier PANIQUE

* aaaaaaaaAAAAAa

* cursed commit dont research

* Fix urist and items being anchored

* Fix the rest
This commit is contained in:
DrSmugleaf
2020-10-11 16:36:58 +02:00
committed by GitHub
parent 413ca9812d
commit b64cb24059
79 changed files with 292 additions and 268 deletions

View File

@@ -18,15 +18,15 @@ namespace Content.Shared.Physics.Pull
private const float DistBeforeStopPull = SharedInteractionSystem.InteractionRange;
private ICollidableComponent? _puller;
private IPhysicsComponent? _puller;
public bool GettingPulled => _puller != null;
private EntityCoordinates? _movingTo;
public ICollidableComponent? Puller => _puller;
public IPhysicsComponent? Puller => _puller;
public void StartPull(ICollidableComponent puller)
public void StartPull(IPhysicsComponent puller)
{
DebugTools.AssertNotNull(puller);