Rename usages of collidable to physics (#2230)
* Rename usages of collidable to physics * high tier PANIQUE * aaaaaaaaAAAAAa * cursed commit dont research * Fix urist and items being anchored * Fix the rest
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@@ -22,10 +22,10 @@ namespace Content.Shared.GameObjects.EntitySystems.Atmos
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public GameTick LastUpdate { get; private set; }
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public GasOverlayChunk(GridId gridIndices, Vector2i Vector2i)
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public GasOverlayChunk(GridId gridIndices, Vector2i vector2i)
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{
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GridIndices = gridIndices;
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Vector2i = Vector2i;
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Vector2i = vector2i;
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}
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public void Dirty(GameTick currentTick)
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