Rename usages of collidable to physics (#2230)
* Rename usages of collidable to physics * high tier PANIQUE * aaaaaaaaAAAAAa * cursed commit dont research * Fix urist and items being anchored * Fix the rest
This commit is contained in:
@@ -15,7 +15,7 @@ namespace Content.Shared.GameObjects.Components.Items
|
||||
public sealed override uint? NetID => ContentNetIDs.HANDS;
|
||||
|
||||
[ViewVariables]
|
||||
public ICollidableComponent? PulledObject { get; protected set; }
|
||||
public IPhysicsComponent? PulledObject { get; protected set; }
|
||||
|
||||
[ViewVariables]
|
||||
protected bool IsPulling => PulledObject != null;
|
||||
|
||||
Reference in New Issue
Block a user