Rename usages of collidable to physics (#2230)

* Rename usages of collidable to physics

* high tier PANIQUE

* aaaaaaaaAAAAAa

* cursed commit dont research

* Fix urist and items being anchored

* Fix the rest
This commit is contained in:
DrSmugleaf
2020-10-11 16:36:58 +02:00
committed by GitHub
parent 413ca9812d
commit b64cb24059
79 changed files with 292 additions and 268 deletions

View File

@@ -288,13 +288,13 @@ namespace Content.Server.GameObjects.EntitySystems.Click
return false;
}
if (!pull.Owner.TryGetComponent(out ICollidableComponent collidable) ||
collidable.Anchored)
if (!pull.Owner.TryGetComponent(out IPhysicsComponent physics) ||
physics.Anchored)
{
return false;
}
var controller = collidable.EnsureController<PullController>();
var controller = physics.EnsureController<PullController>();
if (controller.GettingPulled)
{