Rename usages of collidable to physics (#2230)
* Rename usages of collidable to physics * high tier PANIQUE * aaaaaaaaAAAAAa * cursed commit dont research * Fix urist and items being anchored * Fix the rest
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@@ -34,8 +34,8 @@ namespace Content.Server.GameObjects.Components.Disposal
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[ViewVariables]
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public bool Anchored =>
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!Owner.TryGetComponent(out ICollidableComponent? collidable) ||
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collidable.Anchored;
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!Owner.TryGetComponent(out IPhysicsComponent? physics) ||
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physics.Anchored;
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[ViewVariables] private BoundUserInterface? UserInterface => Owner.GetUIOrNull(DisposalRouterUiKey.Key);
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