Rename usages of collidable to physics (#2230)

* Rename usages of collidable to physics

* high tier PANIQUE

* aaaaaaaaAAAAAa

* cursed commit dont research

* Fix urist and items being anchored

* Fix the rest
This commit is contained in:
DrSmugleaf
2020-10-11 16:36:58 +02:00
committed by GitHub
parent 413ca9812d
commit b64cb24059
79 changed files with 292 additions and 268 deletions

View File

@@ -34,8 +34,8 @@ namespace Content.Server.GameObjects.Components.Disposal
[ViewVariables]
public bool Anchored =>
!Owner.TryGetComponent(out ICollidableComponent? collidable) ||
collidable.Anchored;
!Owner.TryGetComponent(out IPhysicsComponent? physics) ||
physics.Anchored;
[ViewVariables] private BoundUserInterface? UserInterface => Owner.GetUIOrNull(DisposalRouterUiKey.Key);