Rename usages of collidable to physics (#2230)

* Rename usages of collidable to physics

* high tier PANIQUE

* aaaaaaaaAAAAAa

* cursed commit dont research

* Fix urist and items being anchored

* Fix the rest
This commit is contained in:
DrSmugleaf
2020-10-11 16:36:58 +02:00
committed by GitHub
parent 413ca9812d
commit b64cb24059
79 changed files with 292 additions and 268 deletions

View File

@@ -422,10 +422,10 @@ namespace Content.Server.GameObjects.Components.Construction
}
}
if (Owner.TryGetComponent(out CollidableComponent? collidable) &&
entity.TryGetComponent(out CollidableComponent? otherCollidable))
if (Owner.TryGetComponent(out IPhysicsComponent? physics) &&
entity.TryGetComponent(out IPhysicsComponent? otherPhysics))
{
otherCollidable.Anchored = collidable.Anchored;
otherPhysics.Anchored = physics.Anchored;
}
Owner.Delete();