Rename usages of collidable to physics (#2230)

* Rename usages of collidable to physics

* high tier PANIQUE

* aaaaaaaaAAAAAa

* cursed commit dont research

* Fix urist and items being anchored

* Fix the rest
This commit is contained in:
DrSmugleaf
2020-10-11 16:36:58 +02:00
committed by GitHub
parent 413ca9812d
commit b64cb24059
79 changed files with 292 additions and 268 deletions

View File

@@ -17,7 +17,7 @@ namespace Content.Server.Atmos
{
[Dependency] private IRobustRandom _robustRandom = default!;
[Dependency] private IPhysicsManager _physicsManager = default!;
public override ICollidableComponent? ControlledComponent { protected get; set; }
public override IPhysicsComponent? ControlledComponent { protected get; set; }
private const float MoveForcePushRatio = 1f;
private const float MoveForceForcePushRatio = 1f;