Refactor UpdateKinematics() and fix a lot of Content warnings (#1709)

Most warnings were related to EntityQuery and IPhysicsComponent.
Partially fixes #1650 and fixes #1682
This commit is contained in:
Vince
2020-08-16 05:38:35 +02:00
committed by GitHub
parent 8503ab157a
commit b647ad0f42
29 changed files with 65 additions and 151 deletions

View File

@@ -85,7 +85,7 @@ namespace Content.Server.Throw
projComp.StartThrow(angle.ToVec(), spd);
if (throwSourceEnt != null &&
throwSourceEnt.TryGetComponent<IPhysicsComponent>(out var physics) &&
throwSourceEnt.TryGetComponent<ICollidableComponent>(out var physics) &&
physics.TryGetController(out MoverController mover))
{
var physicsMgr = IoCManager.Resolve<IPhysicsManager>();
@@ -136,7 +136,7 @@ namespace Content.Server.Throw
var distance = (targetLoc.ToMapPos(mapManager) - sourceLoc.ToMapPos(mapManager)).Length;
var throwDuration = ThrownItemComponent.DefaultThrowTime;
var mass = 1f;
if (thrownEnt.TryGetComponent(out IPhysicsComponent physicsComponent))
if (thrownEnt.TryGetComponent(out ICollidableComponent physicsComponent))
{
mass = physicsComponent.Mass;
}