Refactor UpdateKinematics() and fix a lot of Content warnings (#1709)

Most warnings were related to EntityQuery and IPhysicsComponent.
Partially fixes #1650 and fixes #1682
This commit is contained in:
Vince
2020-08-16 05:38:35 +02:00
committed by GitHub
parent 8503ab157a
commit b647ad0f42
29 changed files with 65 additions and 151 deletions

View File

@@ -92,9 +92,9 @@ namespace Content.Server.GameObjects.Components.Projectiles
}
if (!entity.Deleted && entity.TryGetComponent(out CameraRecoilComponent recoilComponent)
&& Owner.TryGetComponent(out IPhysicsComponent physicsComponent))
&& Owner.TryGetComponent(out ICollidableComponent collidableComponent))
{
var direction = physicsComponent.LinearVelocity.Normalized;
var direction = collidableComponent.LinearVelocity.Normalized;
recoilComponent.Kick(direction);
}
}