Makes many things use OwnerUid instead of Owner.Uid

This commit is contained in:
Vera Aguilera Puerto
2021-11-09 14:45:14 +01:00
parent af579b15cc
commit b6337ffe7a
20 changed files with 48 additions and 48 deletions

View File

@@ -125,7 +125,7 @@ namespace Content.Server.Construction.Components
if (Owner.TryGetComponent<ConstructionComponent>(out var construction))
{
// Attempt to set pathfinding to the machine node...
EntitySystem.Get<ConstructionSystem>().SetPathfindingTarget(Owner.Uid, "machine", construction);
EntitySystem.Get<ConstructionSystem>().SetPathfindingTarget(OwnerUid, "machine", construction);
}
}
@@ -272,7 +272,7 @@ namespace Content.Server.Construction.Components
if (Owner.TryGetComponent(out ConstructionComponent? construction))
{
// So prying the components off works correctly.
EntitySystem.Get<ConstructionSystem>().ResetEdge(Owner.Uid, construction);
EntitySystem.Get<ConstructionSystem>().ResetEdge(OwnerUid, construction);
}
return true;

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@@ -85,7 +85,7 @@ namespace Content.Shared.Actions.Components
if (_holderActionsComponent == null) return;
foreach (var (actionType, state) in _actions)
{
_holderActionsComponent.GrantOrUpdateItemAction(actionType, Owner.Uid, state);
_holderActionsComponent.GrantOrUpdateItemAction(actionType, OwnerUid, state);
}
}
@@ -94,7 +94,7 @@ namespace Content.Shared.Actions.Components
if (_holderActionsComponent == null) return;
foreach (var (actionType, state) in _actions)
{
_holderActionsComponent.RevokeItemAction(actionType, Owner.Uid);
_holderActionsComponent.RevokeItemAction(actionType, OwnerUid);
}
}
@@ -151,7 +151,7 @@ namespace Content.Shared.Actions.Components
if (!dirty) return;
_actions[actionType] = actionState;
_holderActionsComponent?.GrantOrUpdateItemAction(actionType, Owner.Uid, actionState);
_holderActionsComponent?.GrantOrUpdateItemAction(actionType, OwnerUid, actionState);
}
/// <summary>

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@@ -152,7 +152,7 @@ namespace Content.Shared.Body.Components
var argsAdded = new BodyPartAddedEventArgs(slot.Id, part);
EntitySystem.Get<SharedHumanoidAppearanceSystem>().BodyPartAdded(Owner.Uid, argsAdded);
EntitySystem.Get<SharedHumanoidAppearanceSystem>().BodyPartAdded(OwnerUid, argsAdded);
foreach (var component in Owner.GetAllComponents<IBodyPartAdded>().ToArray())
{
component.BodyPartAdded(argsAdded);
@@ -180,7 +180,7 @@ namespace Content.Shared.Body.Components
var args = new BodyPartRemovedEventArgs(slot.Id, part);
EntitySystem.Get<SharedHumanoidAppearanceSystem>().BodyPartRemoved(Owner.Uid, args);
EntitySystem.Get<SharedHumanoidAppearanceSystem>().BodyPartRemoved(OwnerUid, args);
foreach (var component in Owner.GetAllComponents<IBodyPartRemoved>())
{
component.BodyPartRemoved(args);
@@ -190,14 +190,14 @@ namespace Content.Shared.Body.Components
if (part.PartType == BodyPartType.Leg &&
GetPartsOfType(BodyPartType.Leg).ToArray().Length == 0)
{
EntitySystem.Get<StandingStateSystem>().Down(Owner.Uid);
EntitySystem.Get<StandingStateSystem>().Down(OwnerUid);
}
if (part.IsVital && SlotParts.Count(x => x.Value.PartType == part.PartType) == 0)
{
// TODO BODY SYSTEM KILL : Find a more elegant way of killing em than just dumping bloodloss damage.
var damage = new DamageSpecifier(_prototypeManager.Index<DamageTypePrototype>("Bloodloss"), 300);
EntitySystem.Get<DamageableSystem>().TryChangeDamage(part.Owner.Uid, damage);
EntitySystem.Get<DamageableSystem>().TryChangeDamage(part.OwnerUid, damage);
}
OnBodyChanged();
@@ -556,7 +556,7 @@ namespace Content.Shared.Body.Components
var i = 0;
foreach (var (part, slot) in SlotParts)
{
parts[i] = (slot.Id, part.Owner.Uid);
parts[i] = (slot.Id, part.OwnerUid);
i++;
}

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@@ -146,7 +146,7 @@ namespace Content.Shared.Body.Part
var i = 0;
foreach (var mechanism in _mechanisms)
{
mechanismIds[i] = mechanism.Owner.Uid;
mechanismIds[i] = mechanism.OwnerUid;
i++;
}

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@@ -57,7 +57,7 @@ namespace Content.Shared.Buckle
private void PreventCollision(EntityUid uid, SharedBuckleComponent component, PreventCollideEvent args)
{
if (args.BodyB.Owner.Uid != component.LastEntityBuckledTo) return;
if (args.BodyB.OwnerUid != component.LastEntityBuckledTo) return;
component.IsOnStrapEntityThisFrame = true;
if (component.Buckled || component.DontCollide)

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@@ -163,7 +163,7 @@ namespace Content.Shared.Containers.ItemSlots
{
// insert item
slot.ContainerSlot.Insert(item);
RaiseLocalEvent(itemSlots.Owner.Uid, new ItemSlotChangedEvent(itemSlots, slotName, slot));
RaiseLocalEvent(itemSlots.OwnerUid, new ItemSlotChangedEvent(itemSlots, slotName, slot));
// play sound
if (slot.InsertSound != null)
@@ -248,7 +248,7 @@ namespace Content.Shared.Containers.ItemSlots
if (slot.EjectSound != null)
SoundSystem.Play(Filter.Pvs(itemSlots.Owner), slot.EjectSound.GetSound(), itemSlots.Owner);
RaiseLocalEvent(itemSlots.Owner.Uid, new ItemSlotChangedEvent(itemSlots, slotName, slot));
RaiseLocalEvent(itemSlots.OwnerUid, new ItemSlotChangedEvent(itemSlots, slotName, slot));
return true;
}
}

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@@ -92,7 +92,7 @@ namespace Content.Shared.Damage
damage.DamageDict.Add(typeID, damageValue);
}
EntitySystem.Get<DamageableSystem>().TryChangeDamage(Owner.Uid, damage);
EntitySystem.Get<DamageableSystem>().TryChangeDamage(OwnerUid, damage);
}
// TODO EXPLOSION Remove this.
@@ -113,7 +113,7 @@ namespace Content.Shared.Damage
damage.DamageDict.Add(typeID, damageValue);
}
EntitySystem.Get<DamageableSystem>().TryChangeDamage(Owner.Uid, damage);
EntitySystem.Get<DamageableSystem>().TryChangeDamage(OwnerUid, damage);
}
}

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@@ -85,9 +85,9 @@ namespace Content.Shared.Damage
component.TotalDamage = component.Damage.Total;
component.Dirty();
if (EntityManager.TryGetComponent<SharedAppearanceComponent>(component.Owner.Uid, out var appearance) && damageDelta != null)
if (EntityManager.TryGetComponent<SharedAppearanceComponent>(component.OwnerUid, out var appearance) && damageDelta != null)
appearance.SetData(DamageVisualizerKeys.DamageUpdateGroups, damageDelta.GetDamagePerGroup().Keys.ToList());
RaiseLocalEvent(component.Owner.Uid, new DamageChangedEvent(component, damageDelta), false);
RaiseLocalEvent(component.OwnerUid, new DamageChangedEvent(component, damageDelta), false);
}
/// <summary>

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@@ -31,7 +31,7 @@ namespace Content.Shared.Disposal
private void HandlePreventCollide(EntityUid uid, SharedDisposalUnitComponent component, PreventCollideEvent args)
{
var otherBody = args.BodyB.Owner.Uid;
var otherBody = args.BodyB.OwnerUid;
// Items dropped shouldn't collide but items thrown should
if (EntityManager.HasComponent<SharedItemComponent>(otherBody) &&

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@@ -56,7 +56,7 @@ namespace Content.Shared.Friction
if (body.Deleted ||
prediction && !body.Predict ||
body.BodyStatus == BodyStatus.InAir ||
Mover.UseMobMovement(body.Owner.Uid)) continue;
Mover.UseMobMovement(body.OwnerUid)) continue;
var surfaceFriction = GetTileFriction(body);
var bodyModifier = body.Owner.GetComponentOrNull<SharedTileFrictionModifier>()?.Modifier ?? 1.0f;

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@@ -46,7 +46,7 @@ namespace Content.Shared.Hands
if (entity.TryGetContainerMan(out var containerManager))
{
var parentMsg = new ContainedEntityDropHandItemsAttemptEvent(uid);
eventBus.RaiseLocalEvent(containerManager.Owner.Uid, parentMsg);
eventBus.RaiseLocalEvent(containerManager.OwnerUid, parentMsg);
if (parentMsg.Cancelled)
return;

View File

@@ -290,7 +290,7 @@ namespace Content.Shared.MobState.Components
{
if (!current.HasValue)
{
old?.ExitState(Owner.Uid, Owner.EntityManager);
old?.ExitState(OwnerUid, Owner.EntityManager);
return;
}
@@ -300,16 +300,16 @@ namespace Content.Shared.MobState.Components
if (state == old)
{
state.UpdateState(Owner.Uid, threshold, Owner.EntityManager);
state.UpdateState(OwnerUid, threshold, Owner.EntityManager);
return;
}
old?.ExitState(Owner.Uid, Owner.EntityManager);
old?.ExitState(OwnerUid, Owner.EntityManager);
CurrentState = state;
state.EnterState(Owner.Uid, Owner.EntityManager);
state.UpdateState(Owner.Uid, threshold, Owner.EntityManager);
state.EnterState(OwnerUid, Owner.EntityManager);
state.UpdateState(OwnerUid, threshold, Owner.EntityManager);
var message = new MobStateChangedMessage(this, old, state);
#pragma warning disable 618

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@@ -95,15 +95,15 @@ namespace Content.Shared.Movement
protected void HandleMobMovement(IMoverComponent mover, PhysicsComponent physicsComponent,
IMobMoverComponent mobMover)
{
DebugTools.Assert(!UsedMobMovement.ContainsKey(mover.Owner.Uid));
DebugTools.Assert(!UsedMobMovement.ContainsKey(mover.OwnerUid));
if (!UseMobMovement(physicsComponent))
{
UsedMobMovement[mover.Owner.Uid] = false;
UsedMobMovement[mover.OwnerUid] = false;
return;
}
UsedMobMovement[mover.Owner.Uid] = true;
UsedMobMovement[mover.OwnerUid] = true;
var transform = mover.Owner.Transform;
var weightless = mover.Owner.IsWeightless(physicsComponent, mapManager: _mapManager, entityManager: _entityManager);
var (walkDir, sprintDir) = mover.VelocityDir;

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@@ -13,7 +13,7 @@ namespace Content.Shared.Projectiles
private void PreventCollision(EntityUid uid, SharedProjectileComponent component, PreventCollideEvent args)
{
if (component.IgnoreShooter && args.BodyB.Owner.Uid == component.Shooter)
if (component.IgnoreShooter && args.BodyB.OwnerUid == component.Shooter)
{
args.Cancel();
return;

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@@ -45,7 +45,7 @@ namespace Content.Shared.Pulling.Systems
SharedPullerComponent component,
PullStartedMessage args)
{
if (args.Puller.Owner.Uid != uid)
if (args.Puller.OwnerUid != uid)
return;
if (component.Owner.TryGetComponent(out SharedAlertsComponent? alerts))
@@ -59,7 +59,7 @@ namespace Content.Shared.Pulling.Systems
SharedPullerComponent component,
PullStoppedMessage args)
{
if (args.Puller.Owner.Uid != uid)
if (args.Puller.OwnerUid != uid)
return;
if (component.Owner.TryGetComponent(out SharedAlertsComponent? alerts))

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@@ -59,10 +59,10 @@ namespace Content.Shared.Pulling
// Messaging
var message = new PullStoppedMessage(pullerPhysics, pullablePhysics);
RaiseLocalEvent(puller.Owner.Uid, message, broadcast: false);
RaiseLocalEvent(puller.OwnerUid, message, broadcast: false);
if (pullable.Owner.LifeStage <= EntityLifeStage.MapInitialized)
RaiseLocalEvent(pullable.Owner.Uid, message);
RaiseLocalEvent(pullable.OwnerUid, message);
// Networking
puller.Dirty();
@@ -106,7 +106,7 @@ namespace Content.Shared.Pulling
var union = pullerPhysics.GetWorldAABB().Union(pullablePhysics.GetWorldAABB());
var length = Math.Max(union.Size.X, union.Size.Y) * 0.75f;
pullable.PullJoint = _jointSystem.CreateDistanceJoint(pullablePhysics.Owner.Uid, pullerPhysics.Owner.Uid, id:$"pull-joint-{pullablePhysics.Owner.Uid}");
pullable.PullJoint = _jointSystem.CreateDistanceJoint(pullablePhysics.OwnerUid, pullerPhysics.Owner.Uid, id:$"pull-joint-{pullablePhysics.Owner.Uid}");
pullable.PullJoint.CollideConnected = false;
// This maximum has to be there because if the object is constrained too closely, the clamping goes backwards and asserts.
pullable.PullJoint.MaxLength = Math.Max(1.0f, length);
@@ -117,8 +117,8 @@ namespace Content.Shared.Pulling
// Messaging
var message = new PullStartedMessage(pullerPhysics, pullablePhysics);
RaiseLocalEvent(puller.Owner.Uid, message, broadcast: false);
RaiseLocalEvent(pullable.Owner.Uid, message);
RaiseLocalEvent(puller.OwnerUid, message, broadcast: false);
RaiseLocalEvent(pullable.OwnerUid, message);
// Networking
puller.Dirty();

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@@ -73,7 +73,7 @@ namespace Content.Shared.Pulling
}
var msg = new StopPullingEvent(user?.Uid);
RaiseLocalEvent(pullable.Owner.Uid, msg);
RaiseLocalEvent(pullable.OwnerUid, msg);
if (msg.Cancelled) return false;
@@ -154,14 +154,14 @@ namespace Content.Shared.Pulling
var pullAttempt = new PullAttemptMessage(pullerPhysics, pullablePhysics);
RaiseLocalEvent(puller.Owner.Uid, pullAttempt, broadcast: false);
RaiseLocalEvent(puller.OwnerUid, pullAttempt, broadcast: false);
if (pullAttempt.Cancelled)
{
return false;
}
RaiseLocalEvent(pullable.Owner.Uid, pullAttempt);
RaiseLocalEvent(pullable.OwnerUid, pullAttempt);
if (pullAttempt.Cancelled)
{

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@@ -102,7 +102,7 @@ namespace Content.Shared.Pulling
// Raise a "you are being pulled" alert if the pulled entity has alerts.
private static void PullableHandlePullStarted(EntityUid uid, SharedPullableComponent component, PullStartedMessage args)
{
if (args.Pulled.Owner.Uid != uid)
if (args.Pulled.OwnerUid != uid)
return;
if (component.Owner.TryGetComponent(out SharedAlertsComponent? alerts))
@@ -111,7 +111,7 @@ namespace Content.Shared.Pulling
private static void PullableHandlePullStopped(EntityUid uid, SharedPullableComponent component, PullStoppedMessage args)
{
if (args.Pulled.Owner.Uid != uid)
if (args.Pulled.OwnerUid != uid)
return;
if (component.Owner.TryGetComponent(out SharedAlertsComponent? alerts))

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@@ -41,7 +41,7 @@ namespace Content.Shared.Shuttles
public override ComponentState GetComponentState(ICommonSession player)
{
return new PilotComponentState(Console?.Owner.Uid);
return new PilotComponentState(Console?.OwnerUid);
}
[Serializable, NetSerializable]

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@@ -30,7 +30,7 @@ namespace Content.Shared.Slippery
private void HandleCollide(EntityUid uid, SlipperyComponent component, StartCollideEvent args)
{
var otherUid = args.OtherFixture.Body.Owner.Uid;
var otherUid = args.OtherFixture.Body.OwnerUid;
if (!CanSlip(component, otherUid)) return;
@@ -71,7 +71,7 @@ namespace Content.Shared.Slippery
private bool TrySlip(SlipperyComponent component, IPhysBody ourBody, IPhysBody otherBody)
{
if (!CanSlip(component, otherBody.Owner.Uid)) return false;
if (!CanSlip(component, otherBody.OwnerUid)) return false;
if (otherBody.LinearVelocity.Length < component.RequiredSlipSpeed)
{
@@ -86,14 +86,14 @@ namespace Content.Shared.Slippery
}
var ev = new SlipAttemptEvent();
RaiseLocalEvent(otherBody.Owner.Uid, ev, false);
RaiseLocalEvent(otherBody.OwnerUid, ev, false);
if (ev.Cancelled)
return false;
otherBody.LinearVelocity *= component.LaunchForwardsMultiplier;
_stunSystem.TryParalyze(otherBody.Owner.Uid, TimeSpan.FromSeconds(5));
component.Slipped.Add(otherBody.Owner.Uid);
_stunSystem.TryParalyze(otherBody.OwnerUid, TimeSpan.FromSeconds(5));
component.Slipped.Add(otherBody.OwnerUid);
component.Dirty();
PlaySound(component);