Makes many things use OwnerUid instead of Owner.Uid
This commit is contained in:
@@ -59,10 +59,10 @@ namespace Content.Shared.Pulling
|
||||
// Messaging
|
||||
var message = new PullStoppedMessage(pullerPhysics, pullablePhysics);
|
||||
|
||||
RaiseLocalEvent(puller.Owner.Uid, message, broadcast: false);
|
||||
RaiseLocalEvent(puller.OwnerUid, message, broadcast: false);
|
||||
|
||||
if (pullable.Owner.LifeStage <= EntityLifeStage.MapInitialized)
|
||||
RaiseLocalEvent(pullable.Owner.Uid, message);
|
||||
RaiseLocalEvent(pullable.OwnerUid, message);
|
||||
|
||||
// Networking
|
||||
puller.Dirty();
|
||||
@@ -106,7 +106,7 @@ namespace Content.Shared.Pulling
|
||||
var union = pullerPhysics.GetWorldAABB().Union(pullablePhysics.GetWorldAABB());
|
||||
var length = Math.Max(union.Size.X, union.Size.Y) * 0.75f;
|
||||
|
||||
pullable.PullJoint = _jointSystem.CreateDistanceJoint(pullablePhysics.Owner.Uid, pullerPhysics.Owner.Uid, id:$"pull-joint-{pullablePhysics.Owner.Uid}");
|
||||
pullable.PullJoint = _jointSystem.CreateDistanceJoint(pullablePhysics.OwnerUid, pullerPhysics.Owner.Uid, id:$"pull-joint-{pullablePhysics.Owner.Uid}");
|
||||
pullable.PullJoint.CollideConnected = false;
|
||||
// This maximum has to be there because if the object is constrained too closely, the clamping goes backwards and asserts.
|
||||
pullable.PullJoint.MaxLength = Math.Max(1.0f, length);
|
||||
@@ -117,8 +117,8 @@ namespace Content.Shared.Pulling
|
||||
// Messaging
|
||||
var message = new PullStartedMessage(pullerPhysics, pullablePhysics);
|
||||
|
||||
RaiseLocalEvent(puller.Owner.Uid, message, broadcast: false);
|
||||
RaiseLocalEvent(pullable.Owner.Uid, message);
|
||||
RaiseLocalEvent(puller.OwnerUid, message, broadcast: false);
|
||||
RaiseLocalEvent(pullable.OwnerUid, message);
|
||||
|
||||
// Networking
|
||||
puller.Dirty();
|
||||
|
||||
Reference in New Issue
Block a user