Makes many things use OwnerUid instead of Owner.Uid

This commit is contained in:
Vera Aguilera Puerto
2021-11-09 14:45:14 +01:00
parent af579b15cc
commit b6337ffe7a
20 changed files with 48 additions and 48 deletions

View File

@@ -56,7 +56,7 @@ namespace Content.Shared.Friction
if (body.Deleted ||
prediction && !body.Predict ||
body.BodyStatus == BodyStatus.InAir ||
Mover.UseMobMovement(body.Owner.Uid)) continue;
Mover.UseMobMovement(body.OwnerUid)) continue;
var surfaceFriction = GetTileFriction(body);
var bodyModifier = body.Owner.GetComponentOrNull<SharedTileFrictionModifier>()?.Modifier ?? 1.0f;