Remove all Assigned Values that are Never Used (#30110)

Remove all Assigned Values that are never used
This commit is contained in:
Cojoke
2024-07-18 19:22:23 -05:00
committed by GitHub
parent 84fe6bcde4
commit b57174007c
30 changed files with 0 additions and 38 deletions

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@@ -14,7 +14,6 @@ namespace Content.Client.Administration.UI.Tabs.ObjectsTab;
public sealed partial class ObjectsTab : Control public sealed partial class ObjectsTab : Control
{ {
[Dependency] private readonly IEntityManager _entityManager = default!; [Dependency] private readonly IEntityManager _entityManager = default!;
[Dependency] private readonly IGameTiming _timing = default!;
private readonly Color _altColor = Color.FromHex("#292B38"); private readonly Color _altColor = Color.FromHex("#292B38");
private readonly Color _defaultColor = Color.FromHex("#2F2F3B"); private readonly Color _defaultColor = Color.FromHex("#2F2F3B");

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@@ -26,7 +26,6 @@ namespace Content.Client.Construction
{ {
[Dependency] private readonly IPlayerManager _playerManager = default!; [Dependency] private readonly IPlayerManager _playerManager = default!;
[Dependency] private readonly IPrototypeManager _prototypeManager = default!; [Dependency] private readonly IPrototypeManager _prototypeManager = default!;
[Dependency] private readonly SharedInteractionSystem _interactionSystem = default!;
[Dependency] private readonly ExamineSystemShared _examineSystem = default!; [Dependency] private readonly ExamineSystemShared _examineSystem = default!;
[Dependency] private readonly SharedTransformSystem _transformSystem = default!; [Dependency] private readonly SharedTransformSystem _transformSystem = default!;
[Dependency] private readonly PopupSystem _popupSystem = default!; [Dependency] private readonly PopupSystem _popupSystem = default!;

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@@ -21,7 +21,6 @@ public sealed partial class LatheMenu : DefaultWindow
{ {
[Dependency] private readonly IEntityManager _entityManager = default!; [Dependency] private readonly IEntityManager _entityManager = default!;
[Dependency] private readonly IPrototypeManager _prototypeManager = default!; [Dependency] private readonly IPrototypeManager _prototypeManager = default!;
[Dependency] private readonly IResourceCache _resources = default!;
private EntityUid _owner; private EntityUid _owner;
private readonly SpriteSystem _spriteSystem; private readonly SpriteSystem _spriteSystem;

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@@ -17,7 +17,6 @@ namespace Content.Client.VendingMachines.UI
{ {
[Dependency] private readonly IPrototypeManager _prototypeManager = default!; [Dependency] private readonly IPrototypeManager _prototypeManager = default!;
[Dependency] private readonly IEntityManager _entityManager = default!; [Dependency] private readonly IEntityManager _entityManager = default!;
[Dependency] private readonly IGameTiming _timing = default!;
private readonly Dictionary<EntProtoId, EntityUid> _dummies = []; private readonly Dictionary<EntProtoId, EntityUid> _dummies = [];

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@@ -22,8 +22,6 @@ namespace Content.Server.Ame.EntitySystems;
public sealed class AmeControllerSystem : EntitySystem public sealed class AmeControllerSystem : EntitySystem
{ {
[Dependency] private readonly IAdminLogManager _adminLogger = default!; [Dependency] private readonly IAdminLogManager _adminLogger = default!;
[Dependency] private readonly IAdminManager _adminManager = default!;
[Dependency] private readonly IChatManager _chatManager = default!;
[Dependency] private readonly IGameTiming _gameTiming = default!; [Dependency] private readonly IGameTiming _gameTiming = default!;
[Dependency] private readonly AppearanceSystem _appearanceSystem = default!; [Dependency] private readonly AppearanceSystem _appearanceSystem = default!;
[Dependency] private readonly SharedAudioSystem _audioSystem = default!; [Dependency] private readonly SharedAudioSystem _audioSystem = default!;

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@@ -60,7 +60,6 @@ public sealed partial class ChatSystem : SharedChatSystem
[Dependency] private readonly StationSystem _stationSystem = default!; [Dependency] private readonly StationSystem _stationSystem = default!;
[Dependency] private readonly MobStateSystem _mobStateSystem = default!; [Dependency] private readonly MobStateSystem _mobStateSystem = default!;
[Dependency] private readonly SharedAudioSystem _audio = default!; [Dependency] private readonly SharedAudioSystem _audio = default!;
[Dependency] private readonly SharedInteractionSystem _interactionSystem = default!;
[Dependency] private readonly ReplacementAccentSystem _wordreplacement = default!; [Dependency] private readonly ReplacementAccentSystem _wordreplacement = default!;
[Dependency] private readonly EntityWhitelistSystem _whitelistSystem = default!; [Dependency] private readonly EntityWhitelistSystem _whitelistSystem = default!;
[Dependency] private readonly ExamineSystemShared _examineSystem = default!; [Dependency] private readonly ExamineSystemShared _examineSystem = default!;

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@@ -29,7 +29,6 @@ public sealed class CluwneSystem : EntitySystem
[Dependency] private readonly IPrototypeManager _prototypeManager = default!; [Dependency] private readonly IPrototypeManager _prototypeManager = default!;
[Dependency] private readonly ChatSystem _chat = default!; [Dependency] private readonly ChatSystem _chat = default!;
[Dependency] private readonly AutoEmoteSystem _autoEmote = default!; [Dependency] private readonly AutoEmoteSystem _autoEmote = default!;
[Dependency] private readonly MetaDataSystem _metaData = default!;
[Dependency] private readonly NameModifierSystem _nameMod = default!; [Dependency] private readonly NameModifierSystem _nameMod = default!;
public override void Initialize() public override void Initialize()

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@@ -16,7 +16,6 @@ namespace Content.Server.Doors.Systems
public sealed class FirelockSystem : SharedFirelockSystem public sealed class FirelockSystem : SharedFirelockSystem
{ {
[Dependency] private readonly SharedDoorSystem _doorSystem = default!; [Dependency] private readonly SharedDoorSystem _doorSystem = default!;
[Dependency] private readonly AtmosAlarmableSystem _atmosAlarmable = default!;
[Dependency] private readonly AtmosphereSystem _atmosSystem = default!; [Dependency] private readonly AtmosphereSystem _atmosSystem = default!;
[Dependency] private readonly SharedAppearanceSystem _appearance = default!; [Dependency] private readonly SharedAppearanceSystem _appearance = default!;
[Dependency] private readonly SharedMapSystem _mapping = default!; [Dependency] private readonly SharedMapSystem _mapping = default!;

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@@ -24,7 +24,6 @@ public sealed partial class DragonSystem : EntitySystem
[Dependency] private readonly MovementSpeedModifierSystem _movement = default!; [Dependency] private readonly MovementSpeedModifierSystem _movement = default!;
[Dependency] private readonly NpcFactionSystem _faction = default!; [Dependency] private readonly NpcFactionSystem _faction = default!;
[Dependency] private readonly PopupSystem _popup = default!; [Dependency] private readonly PopupSystem _popup = default!;
[Dependency] private readonly RoleSystem _role = default!;
[Dependency] private readonly SharedActionsSystem _actions = default!; [Dependency] private readonly SharedActionsSystem _actions = default!;
[Dependency] private readonly SharedAudioSystem _audio = default!; [Dependency] private readonly SharedAudioSystem _audio = default!;
[Dependency] private readonly SharedTransformSystem _transform = default!; [Dependency] private readonly SharedTransformSystem _transform = default!;

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@@ -13,7 +13,6 @@ public sealed class LoadMapRuleSystem : GameRuleSystem<LoadMapRuleComponent>
[Dependency] private readonly IPrototypeManager _prototypeManager = default!; [Dependency] private readonly IPrototypeManager _prototypeManager = default!;
[Dependency] private readonly MapSystem _map = default!; [Dependency] private readonly MapSystem _map = default!;
[Dependency] private readonly MapLoaderSystem _mapLoader = default!; [Dependency] private readonly MapLoaderSystem _mapLoader = default!;
[Dependency] private readonly MetaDataSystem _metaData = default!;
[Dependency] private readonly TransformSystem _transform = default!; [Dependency] private readonly TransformSystem _transform = default!;
[Dependency] private readonly GridPreloaderSystem _gridPreloader = default!; [Dependency] private readonly GridPreloaderSystem _gridPreloader = default!;

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@@ -21,7 +21,6 @@ public sealed class SecretRuleSystem : GameRuleSystem<SecretRuleComponent>
[Dependency] private readonly IRobustRandom _random = default!; [Dependency] private readonly IRobustRandom _random = default!;
[Dependency] private readonly IConfigurationManager _configurationManager = default!; [Dependency] private readonly IConfigurationManager _configurationManager = default!;
[Dependency] private readonly IAdminLogManager _adminLogger = default!; [Dependency] private readonly IAdminLogManager _adminLogger = default!;
[Dependency] private readonly IChatManager _chatManager = default!;
[Dependency] private readonly IComponentFactory _compFact = default!; [Dependency] private readonly IComponentFactory _compFact = default!;
private string _ruleCompName = default!; private string _ruleCompName = default!;

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@@ -12,10 +12,8 @@ namespace Content.Server.GameTicking.Rules;
public sealed class ThiefRuleSystem : GameRuleSystem<ThiefRuleComponent> public sealed class ThiefRuleSystem : GameRuleSystem<ThiefRuleComponent>
{ {
[Dependency] private readonly IRobustRandom _random = default!;
[Dependency] private readonly MindSystem _mindSystem = default!; [Dependency] private readonly MindSystem _mindSystem = default!;
[Dependency] private readonly AntagSelectionSystem _antag = default!; [Dependency] private readonly AntagSelectionSystem _antag = default!;
[Dependency] private readonly ObjectivesSystem _objectives = default!;
public override void Initialize() public override void Initialize()
{ {

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@@ -29,7 +29,6 @@ public sealed class TraitorRuleSystem : GameRuleSystem<TraitorRuleComponent>
[Dependency] private readonly MindSystem _mindSystem = default!; [Dependency] private readonly MindSystem _mindSystem = default!;
[Dependency] private readonly SharedRoleSystem _roleSystem = default!; [Dependency] private readonly SharedRoleSystem _roleSystem = default!;
[Dependency] private readonly SharedJobSystem _jobs = default!; [Dependency] private readonly SharedJobSystem _jobs = default!;
[Dependency] private readonly ObjectivesSystem _objectives = default!;
public override void Initialize() public override void Initialize()
{ {

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@@ -30,7 +30,6 @@ public sealed partial class InstrumentSystem : SharedInstrumentSystem
[Dependency] private readonly UserInterfaceSystem _bui = default!; [Dependency] private readonly UserInterfaceSystem _bui = default!;
[Dependency] private readonly PopupSystem _popup = default!; [Dependency] private readonly PopupSystem _popup = default!;
[Dependency] private readonly TransformSystem _transform = default!; [Dependency] private readonly TransformSystem _transform = default!;
[Dependency] private readonly InteractionSystem _interactions = default!;
[Dependency] private readonly ExamineSystemShared _examineSystem = default!; [Dependency] private readonly ExamineSystemShared _examineSystem = default!;
private const float MaxInstrumentBandRange = 10f; private const float MaxInstrumentBandRange = 10f;

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@@ -46,7 +46,6 @@ public sealed class DefibrillatorSystem : EntitySystem
[Dependency] private readonly PowerCellSystem _powerCell = default!; [Dependency] private readonly PowerCellSystem _powerCell = default!;
[Dependency] private readonly SharedAppearanceSystem _appearance = default!; [Dependency] private readonly SharedAppearanceSystem _appearance = default!;
[Dependency] private readonly SharedAudioSystem _audio = default!; [Dependency] private readonly SharedAudioSystem _audio = default!;
[Dependency] private readonly UseDelaySystem _useDelay = default!;
[Dependency] private readonly SharedMindSystem _mind = default!; [Dependency] private readonly SharedMindSystem _mind = default!;
/// <inheritdoc/> /// <inheritdoc/>

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@@ -32,10 +32,7 @@ public sealed class SpaceNinjaSystem : SharedSpaceNinjaSystem
[Dependency] private readonly AlertsSystem _alerts = default!; [Dependency] private readonly AlertsSystem _alerts = default!;
[Dependency] private readonly BatterySystem _battery = default!; [Dependency] private readonly BatterySystem _battery = default!;
[Dependency] private readonly CodeConditionSystem _codeCondition = default!; [Dependency] private readonly CodeConditionSystem _codeCondition = default!;
[Dependency] private readonly IChatManager _chatMan = default!;
[Dependency] private readonly PowerCellSystem _powerCell = default!; [Dependency] private readonly PowerCellSystem _powerCell = default!;
[Dependency] private readonly RoleSystem _role = default!;
[Dependency] private readonly SharedAudioSystem _audio = default!;
[Dependency] private readonly SharedMindSystem _mind = default!; [Dependency] private readonly SharedMindSystem _mind = default!;
public override void Initialize() public override void Initialize()

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@@ -17,7 +17,6 @@ namespace Content.Server.Nutrition.EntitySystems
{ {
[Dependency] private readonly SolutionContainerSystem _solutionContainerSystem = default!; [Dependency] private readonly SolutionContainerSystem _solutionContainerSystem = default!;
[Dependency] private readonly SharedAudioSystem _audio = default!; [Dependency] private readonly SharedAudioSystem _audio = default!;
[Dependency] private readonly SharedContainerSystem _containerSystem = default!;
[Dependency] private readonly TransformSystem _xformSystem = default!; [Dependency] private readonly TransformSystem _xformSystem = default!;
public override void Initialize() public override void Initialize()

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@@ -35,7 +35,6 @@ public sealed class PlayTimeTrackingSystem : EntitySystem
[Dependency] private readonly MindSystem _minds = default!; [Dependency] private readonly MindSystem _minds = default!;
[Dependency] private readonly PlayTimeTrackingManager _tracking = default!; [Dependency] private readonly PlayTimeTrackingManager _tracking = default!;
[Dependency] private readonly IAdminManager _adminManager = default!; [Dependency] private readonly IAdminManager _adminManager = default!;
[Dependency] private readonly SharedRoleSystem _role = default!;
public override void Initialize() public override void Initialize()
{ {

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@@ -22,7 +22,6 @@ namespace Content.Server.Power.EntitySystems
[Dependency] private readonly PowerNetConnectorSystem _powerNetConnector = default!; [Dependency] private readonly PowerNetConnectorSystem _powerNetConnector = default!;
[Dependency] private readonly IConfigurationManager _cfg = default!; [Dependency] private readonly IConfigurationManager _cfg = default!;
[Dependency] private readonly IParallelManager _parMan = default!; [Dependency] private readonly IParallelManager _parMan = default!;
[Dependency] private readonly PowerReceiverSystem _powerReceiver = default!;
private readonly PowerState _powerState = new(); private readonly PowerState _powerState = new();
private readonly HashSet<PowerNet> _powerNetReconnectQueue = new(); private readonly HashSet<PowerNet> _powerNetReconnectQueue = new();

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@@ -21,7 +21,6 @@ namespace Content.Server.Power.EntitySystems
{ {
[Dependency] private readonly IAdminLogManager _adminLogger = default!; [Dependency] private readonly IAdminLogManager _adminLogger = default!;
[Dependency] private readonly IAdminManager _adminManager = default!; [Dependency] private readonly IAdminManager _adminManager = default!;
[Dependency] private readonly AppearanceSystem _appearance = default!;
[Dependency] private readonly AudioSystem _audio = default!; [Dependency] private readonly AudioSystem _audio = default!;
private EntityQuery<ApcPowerReceiverComponent> _recQuery; private EntityQuery<ApcPowerReceiverComponent> _recQuery;
private EntityQuery<ApcPowerProviderComponent> _provQuery; private EntityQuery<ApcPowerProviderComponent> _provQuery;

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@@ -33,7 +33,6 @@ public sealed partial class DungeonSystem : SharedDungeonSystem
[Dependency] private readonly AnchorableSystem _anchorable = default!; [Dependency] private readonly AnchorableSystem _anchorable = default!;
[Dependency] private readonly DecalSystem _decals = default!; [Dependency] private readonly DecalSystem _decals = default!;
[Dependency] private readonly EntityLookupSystem _lookup = default!; [Dependency] private readonly EntityLookupSystem _lookup = default!;
[Dependency] private readonly TagSystem _tag = default!;
[Dependency] private readonly TileSystem _tile = default!; [Dependency] private readonly TileSystem _tile = default!;
[Dependency] private readonly MapLoaderSystem _loader = default!; [Dependency] private readonly MapLoaderSystem _loader = default!;
[Dependency] private readonly SharedMapSystem _maps = default!; [Dependency] private readonly SharedMapSystem _maps = default!;

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@@ -40,7 +40,6 @@ public sealed partial class BorgSystem : SharedBorgSystem
[Dependency] private readonly IBanManager _banManager = default!; [Dependency] private readonly IBanManager _banManager = default!;
[Dependency] private readonly IGameTiming _timing = default!; [Dependency] private readonly IGameTiming _timing = default!;
[Dependency] private readonly IRobustRandom _random = default!; [Dependency] private readonly IRobustRandom _random = default!;
[Dependency] private readonly SharedAccessSystem _access = default!;
[Dependency] private readonly ActionsSystem _actions = default!; [Dependency] private readonly ActionsSystem _actions = default!;
[Dependency] private readonly AlertsSystem _alerts = default!; [Dependency] private readonly AlertsSystem _alerts = default!;
[Dependency] private readonly DeviceNetworkSystem _deviceNetwork = default!; [Dependency] private readonly DeviceNetworkSystem _deviceNetwork = default!;

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@@ -17,7 +17,6 @@ public sealed partial class StationJobsSystem
{ {
[Dependency] private readonly IPrototypeManager _prototypeManager = default!; [Dependency] private readonly IPrototypeManager _prototypeManager = default!;
[Dependency] private readonly IBanManager _banManager = default!; [Dependency] private readonly IBanManager _banManager = default!;
[Dependency] private readonly PlayTimeTrackingSystem _playTime = default!;
private Dictionary<int, HashSet<string>> _jobsByWeight = default!; private Dictionary<int, HashSet<string>> _jobsByWeight = default!;
private List<int> _orderedWeights = default!; private List<int> _orderedWeights = default!;

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@@ -27,10 +27,8 @@ namespace Content.Server.Station.Systems;
[PublicAPI] [PublicAPI]
public sealed class StationSystem : EntitySystem public sealed class StationSystem : EntitySystem
{ {
[Dependency] private readonly IConfigurationManager _cfgManager = default!;
[Dependency] private readonly ILogManager _logManager = default!; [Dependency] private readonly ILogManager _logManager = default!;
[Dependency] private readonly IPlayerManager _player = default!; [Dependency] private readonly IPlayerManager _player = default!;
[Dependency] private readonly IRobustRandom _random = default!;
[Dependency] private readonly ChatSystem _chatSystem = default!; [Dependency] private readonly ChatSystem _chatSystem = default!;
[Dependency] private readonly GameTicker _ticker = default!; [Dependency] private readonly GameTicker _ticker = default!;
[Dependency] private readonly SharedTransformSystem _transform = default!; [Dependency] private readonly SharedTransformSystem _transform = default!;

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@@ -11,7 +11,6 @@ namespace Content.Server.Traits;
public sealed class TraitSystem : EntitySystem public sealed class TraitSystem : EntitySystem
{ {
[Dependency] private readonly IPrototypeManager _prototypeManager = default!; [Dependency] private readonly IPrototypeManager _prototypeManager = default!;
[Dependency] private readonly ISerializationManager _serializationManager = default!;
[Dependency] private readonly SharedHandsSystem _sharedHandsSystem = default!; [Dependency] private readonly SharedHandsSystem _sharedHandsSystem = default!;
[Dependency] private readonly EntityWhitelistSystem _whitelistSystem = default!; [Dependency] private readonly EntityWhitelistSystem _whitelistSystem = default!;

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@@ -25,7 +25,6 @@ public abstract class SharedActionsSystem : EntitySystem
[Dependency] private readonly ISharedAdminLogManager _adminLogger = default!; [Dependency] private readonly ISharedAdminLogManager _adminLogger = default!;
[Dependency] private readonly SharedInteractionSystem _interactionSystem = default!; [Dependency] private readonly SharedInteractionSystem _interactionSystem = default!;
[Dependency] private readonly ActionBlockerSystem _actionBlockerSystem = default!; [Dependency] private readonly ActionBlockerSystem _actionBlockerSystem = default!;
[Dependency] private readonly SharedContainerSystem _containerSystem = default!;
[Dependency] private readonly RotateToFaceSystem _rotateToFaceSystem = default!; [Dependency] private readonly RotateToFaceSystem _rotateToFaceSystem = default!;
[Dependency] private readonly SharedAudioSystem _audio = default!; [Dependency] private readonly SharedAudioSystem _audio = default!;
[Dependency] private readonly SharedTransformSystem _transformSystem = default!; [Dependency] private readonly SharedTransformSystem _transformSystem = default!;

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@@ -12,8 +12,6 @@ namespace Content.Shared.Beeper.Systems;
/// </summary> /// </summary>
public sealed class ProximityBeeperSystem : EntitySystem public sealed class ProximityBeeperSystem : EntitySystem
{ {
[Dependency] private readonly SharedAppearanceSystem _appearance = default!;
[Dependency] private readonly ProximityDetectionSystem _proximity = default!;
[Dependency] private readonly BeeperSystem _beeper = default!; [Dependency] private readonly BeeperSystem _beeper = default!;
/// <inheritdoc/> /// <inheritdoc/>

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@@ -14,13 +14,10 @@ namespace Content.Shared.Clothing;
public sealed class ClothingSpeedModifierSystem : EntitySystem public sealed class ClothingSpeedModifierSystem : EntitySystem
{ {
[Dependency] private readonly SharedAppearanceSystem _appearance = default!;
[Dependency] private readonly ClothingSpeedModifierSystem _clothingSpeedModifier = default!;
[Dependency] private readonly SharedContainerSystem _container = default!; [Dependency] private readonly SharedContainerSystem _container = default!;
[Dependency] private readonly ExamineSystemShared _examine = default!; [Dependency] private readonly ExamineSystemShared _examine = default!;
[Dependency] private readonly MovementSpeedModifierSystem _movementSpeed = default!; [Dependency] private readonly MovementSpeedModifierSystem _movementSpeed = default!;
[Dependency] private readonly ItemToggleSystem _toggle = default!; [Dependency] private readonly ItemToggleSystem _toggle = default!;
[Dependency] private readonly SharedPowerCellSystem _powerCell = default!;
public override void Initialize() public override void Initialize()
{ {

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@@ -43,7 +43,6 @@ public sealed class PullingSystem : EntitySystem
[Dependency] private readonly SharedHandsSystem _handsSystem = default!; [Dependency] private readonly SharedHandsSystem _handsSystem = default!;
[Dependency] private readonly SharedInteractionSystem _interaction = default!; [Dependency] private readonly SharedInteractionSystem _interaction = default!;
[Dependency] private readonly SharedPhysicsSystem _physics = default!; [Dependency] private readonly SharedPhysicsSystem _physics = default!;
[Dependency] private readonly SharedPopupSystem _popup = default!;
[Dependency] private readonly HeldSpeedModifierSystem _clothingMoveSpeed = default!; [Dependency] private readonly HeldSpeedModifierSystem _clothingMoveSpeed = default!;
public override void Initialize() public override void Initialize()

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@@ -18,7 +18,6 @@ public sealed class DashAbilitySystem : EntitySystem
{ {
[Dependency] private readonly ActionContainerSystem _actionContainer = default!; [Dependency] private readonly ActionContainerSystem _actionContainer = default!;
[Dependency] private readonly IGameTiming _timing = default!; [Dependency] private readonly IGameTiming _timing = default!;
[Dependency] private readonly SharedAudioSystem _audio = default!;
[Dependency] private readonly SharedChargesSystem _charges = default!; [Dependency] private readonly SharedChargesSystem _charges = default!;
[Dependency] private readonly SharedHandsSystem _hands = default!; [Dependency] private readonly SharedHandsSystem _hands = default!;
[Dependency] private readonly ExamineSystemShared _examine = default!; [Dependency] private readonly ExamineSystemShared _examine = default!;