Even more engine changes
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@@ -44,7 +44,7 @@ public sealed class ResaveCommand : LocalizedCommands
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var fn = files[i];
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log.Info($"Re-saving file {i}/{files.Count} : {fn}");
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if (!loader.TryLoadEntities(fn, out var result, opts))
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if (!loader.TryLoadGeneric(fn, out var result, opts))
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continue;
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if (result.Maps.Count != 1)
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