new station and shifts guide (#28799)
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<Document>
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# Space Station 14
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<Document>
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# Station and Shifts
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This entry marks the beginning of the advanced guidebook entries. Most information found here only applies to offical Wizard's Den servers, or servers that are similar to it.
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Other servers may have their own guidebooks that you should read for relevant information.
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Every round of SS14 is a [bold]self-contained shift[/bold] that takes place on one of many different stations.
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If you're just here to play, that's great! The [color=#a4885c]Still new?[/color] section of this entry will help you out.
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Rounds typically last from [color=cyan]45 to 90 minutes[/color], but players are free to leave and join at any point during a round.
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## Still new?
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[textlink="Completely lost? Click here to start at the beginning." link="NewPlayer"]
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## Shuttle Terminal
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If you join in the middle of a shift, you will likely spawn on the [color=lime]shuttle terminal[/color].
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Here you can grab drinks, conversate with other players, and wait for the shuttle to take you to the station.
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[textlink="Don't know how to perform a job? Click here to jump to a list of departments." link="Jobs"]
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Screens on the walls will give you an ETA for the shuttle.
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When it arrives, simply walk on to be transported to the station.
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[textlink="Keep dying? Click here to see a survival guide." link="Survival"]
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Make sure to stay inside the terminal and to not stand in the shuttle landing zone. [color=#EB2D3A][bold]You can be crushed by shuttles flying in[/bold][/color]
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## Contributing
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If you're looking to do a bit more with the game, you can join our [color=#5865f2]Discord[/color] server and find our [color=#627597]GitHub[/color] page in the lobby.
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## Navigation
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Every station has a wide variety of locations to visit.
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These range from specific departments where work happens to common areas where you can relax and chat with others.
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<Box>
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<GuideEntityEmbed Entity="StationMap"/>
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<GuideEntityEmbed Entity="SignDirectionalDorms" Caption="Directional Signs"/>
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<GuideEntityEmbed Entity="SignBridge" Caption="Marker Signs"/>
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</Box>
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[color=cyan]Station maps[/color] give you an overview of the entire station with colored markers denoting locations of different things.
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Regular [color=cyan]signs[/color] on walls can point you to different departments.
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## Leaving the Station
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At the end of the shift [color=gray](barring a [color=red][bold]nuclear disaster[/bold][/color])[/color], you will leave the station via the [color=lime]evac shuttle[/color].
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When it's called, an announcement will play on the station alerting the crew and signaling its [color=cyan]arrival in 10 minutes.[/color]
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Once it arrives, you'll need to make your way over to it, board it, and then survive the trip to [bold]Central Command[/bold].
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The round doesn't officially end until you reach [bold]Central Command[/bold]
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<Box>
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<GuideEntityEmbed Entity="CryogenicSleepUnit"/>
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</Box>
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If you need to leave a round early, you can do so through a [color=lime]cyrogenic sleep unit[/color].
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Simply going inside and leaving the game will store your belongings and ensure that they are not stolen or misused.
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## More Info
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Learning the controls? [textlink="Click here to read about the different controls" link="Controls"]
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Don't know how to perform a job? [textlink="Click here to jump to a list of departments" link="Jobs"]
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Keep dying? [textlink="Click here to see a survival guide" link="Survival"]
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Not all jobs or concepts will have guides yet, so if you're an experienced player we strongly encourage you to [color=#a4885c]contribute[/color]!
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</Document>
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