Removes half-implemented ConduitLayer from piping (#2957)

Co-authored-by: py01 <pyronetics01@gmail.com>
This commit is contained in:
py01
2021-01-08 17:05:29 -06:00
committed by GitHub
parent e84e387972
commit b46b890618
12 changed files with 17 additions and 38 deletions

View File

@@ -14,12 +14,10 @@ namespace Content.Shared.GameObjects.Components.Atmos
public class PipeVisualState
{
public readonly PipeDirection PipeDirection;
public readonly ConduitLayer ConduitLayer;
public PipeVisualState(PipeDirection pipeDirection, ConduitLayer conduitLayer)
public PipeVisualState(PipeDirection pipeDirection)
{
PipeDirection = pipeDirection;
ConduitLayer = conduitLayer;
}
}
@@ -65,13 +63,6 @@ namespace Content.Shared.GameObjects.Components.Atmos
Fourway
}
public enum ConduitLayer
{
One = 1,
Two = 2,
Three = 3,
}
public static class PipeDirectionHelpers
{
public const int PipeDirections = 4;