Removes half-implemented ConduitLayer from piping (#2957)

Co-authored-by: py01 <pyronetics01@gmail.com>
This commit is contained in:
py01
2021-01-08 17:05:29 -06:00
committed by GitHub
parent e84e387972
commit b46b890618
12 changed files with 17 additions and 38 deletions

View File

@@ -97,7 +97,7 @@ namespace Content.Server.GameObjects.Components.Atmos.Piping.Pumps
private void UpdateAppearance()
{
if (_inletPipe == null || _outletPipe == null) return;
_appearance?.SetData(PumpVisuals.VisualState, new PumpVisualState(_initialInletDirection, _initialOutletDirection, _inletPipe.ConduitLayer, _outletPipe.ConduitLayer, PumpEnabled));
_appearance?.SetData(PumpVisuals.VisualState, new PumpVisualState(_initialInletDirection, _initialOutletDirection, PumpEnabled));
}
private void SetPipes()