Removes half-implemented ConduitLayer from piping (#2957)

Co-authored-by: py01 <pyronetics01@gmail.com>
This commit is contained in:
py01
2021-01-08 17:05:29 -06:00
committed by GitHub
parent e84e387972
commit b46b890618
12 changed files with 17 additions and 38 deletions

View File

@@ -1,4 +1,4 @@
using System;
using System;
using Content.Shared.GameObjects.Components.Atmos;
using JetBrains.Annotations;
using Robust.Client.GameObjects;
@@ -62,7 +62,6 @@ namespace Content.Client.GameObjects.Components.Atmos
{
var stateId = "pipe";
stateId += pipeVisualState.PipeDirection.PipeDirectionToPipeShape().ToString();
stateId += (int) pipeVisualState.ConduitLayer;
return stateId;
}