fix PermanentBlindnessComponent to be not so permanent (#33292)
* adjust min blindness back to 0 when PermanentBlindnessComponent is removed * mapinit changes * remove OnRemove, move changes to OnShutdown * goodbye event * dependency removal * final adjustment --------- Co-authored-by: lunarcomets <luanrcomets2@gmail,com>
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@@ -12,7 +12,6 @@ namespace Content.Shared.Traits.Assorted;
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public sealed class PermanentBlindnessSystem : EntitySystem
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{
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[Dependency] private readonly INetManager _net = default!;
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[Dependency] private readonly IEntityManager _entityManager = default!;
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[Dependency] private readonly BlindableSystem _blinding = default!;
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/// <inheritdoc/>
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@@ -33,20 +32,26 @@ public sealed class PermanentBlindnessSystem : EntitySystem
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private void OnShutdown(Entity<PermanentBlindnessComponent> blindness, ref ComponentShutdown args)
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{
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_blinding.UpdateIsBlind(blindness.Owner);
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if (!TryComp<BlindableComponent>(blindness.Owner, out var blindable))
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return;
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if (blindable.MinDamage != 0)
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{
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_blinding.SetMinDamage((blindness.Owner, blindable), 0);
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}
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}
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private void OnMapInit(Entity<PermanentBlindnessComponent> blindness, ref MapInitEvent args)
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{
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if (!_entityManager.TryGetComponent<BlindableComponent>(blindness, out var blindable))
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if(!TryComp<BlindableComponent>(blindness.Owner, out var blindable))
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return;
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if (blindness.Comp.Blindness != 0)
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_blinding.SetMinDamage(new Entity<BlindableComponent?>(blindness.Owner, blindable), blindness.Comp.Blindness);
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_blinding.SetMinDamage((blindness.Owner, blindable), blindness.Comp.Blindness);
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else
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{
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var maxMagnitudeInt = (int) BlurryVisionComponent.MaxMagnitude;
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_blinding.SetMinDamage(new Entity<BlindableComponent?>(blindness.Owner, blindable), maxMagnitudeInt);
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_blinding.SetMinDamage((blindness.Owner, blindable), maxMagnitudeInt);
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}
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}
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}
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