Replace SpriteStateChange construction action with AppearanceChange (#15914)
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@@ -1,4 +1,6 @@
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using System.Diagnostics.CodeAnalysis;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
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namespace Content.Shared.Construction
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{
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@@ -21,7 +23,7 @@ namespace Content.Shared.Construction
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[ViewVariables]
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public IReadOnlyList<IGraphAction> Actions => _actions;
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[DataField("entity")]
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[DataField("entity", customTypeSerializer:typeof(PrototypeIdSerializer<EntityPrototype>))]
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public string? Entity { get; private set; }
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public ConstructionGraphEdge? GetEdge(string target)
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