Renamed GridCoordinates.Nullspace to GridCoordinates.InvalidGrid, because it has nothing to do with Nullspace anymore.
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@@ -482,7 +482,7 @@ namespace Content.Server.GameObjects
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if (used != null)
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{
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interactionSystem.Interaction(Owner, used, slot.ContainedEntity,
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GridCoordinates.Nullspace);
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GridCoordinates.InvalidGrid);
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}
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else
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{
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