Replace Matrix3 with System.Numerics.Matrix3x2 (#27443)

Replace Matrix3 with Matrix3x2
This commit is contained in:
eoineoineoin
2024-06-02 05:07:41 +01:00
committed by GitHub
parent 21d0b1fd55
commit b44b159431
58 changed files with 236 additions and 215 deletions

View File

@@ -1,3 +1,4 @@
using System.Numerics;
using Content.Shared.Salvage.Fulton;
using Robust.Shared.Containers;
using Robust.Shared.Map;
@@ -61,8 +62,9 @@ public sealed class FultonSystem : SharedFultonSystem
var metadata = MetaData(uid);
var oldCoords = xform.Coordinates;
var offset = _random.NextVector2(1.5f);
var localPos = TransformSystem.GetInvWorldMatrix(beaconXform.ParentUid)
.Transform(TransformSystem.GetWorldPosition(beaconXform)) + offset;
var localPos = Vector2.Transform(
TransformSystem.GetWorldPosition(beaconXform),
TransformSystem.GetInvWorldMatrix(beaconXform.ParentUid)) + offset;
TransformSystem.SetCoordinates(uid, new EntityCoordinates(beaconXform.ParentUid, localPos));