Replace Matrix3 with System.Numerics.Matrix3x2 (#27443)
Replace Matrix3 with Matrix3x2
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@@ -395,7 +395,7 @@ public sealed partial class PathfindingSystem
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private Vector2i GetOrigin(EntityCoordinates coordinates, EntityUid gridUid)
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{
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var localPos = _transform.GetInvWorldMatrix(gridUid).Transform(coordinates.ToMapPos(EntityManager, _transform));
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var localPos = Vector2.Transform(coordinates.ToMapPos(EntityManager, _transform), _transform.GetInvWorldMatrix(gridUid));
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return new Vector2i((int) Math.Floor(localPos.X / ChunkSize), (int) Math.Floor(localPos.Y / ChunkSize));
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}
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