Replace Matrix3 with System.Numerics.Matrix3x2 (#27443)

Replace Matrix3 with Matrix3x2
This commit is contained in:
eoineoineoin
2024-06-02 05:07:41 +01:00
committed by GitHub
parent 21d0b1fd55
commit b44b159431
58 changed files with 236 additions and 215 deletions

View File

@@ -81,7 +81,7 @@ public sealed partial class MeleeWeaponSystem
case WeaponArcAnimation.None:
var (mapPos, mapRot) = TransformSystem.GetWorldPositionRotation(userXform);
var worldPos = mapPos + (mapRot - userXform.LocalRotation).RotateVec(localPos);
var newLocalPos = TransformSystem.GetInvWorldMatrix(xform.ParentUid).Transform(worldPos);
var newLocalPos = Vector2.Transform(worldPos, TransformSystem.GetInvWorldMatrix(xform.ParentUid));
TransformSystem.SetLocalPositionNoLerp(animationUid, newLocalPos, xform);
if (arcComponent.Fadeout)
_animation.Play(animationUid, GetFadeAnimation(sprite, 0f, 0.15f), FadeAnimationKey);