Replace Matrix3 with System.Numerics.Matrix3x2 (#27443)

Replace Matrix3 with Matrix3x2
This commit is contained in:
eoineoineoin
2024-06-02 05:07:41 +01:00
committed by GitHub
parent 21d0b1fd55
commit b44b159431
58 changed files with 236 additions and 215 deletions

View File

@@ -42,8 +42,8 @@ public sealed class EntityHealthBarOverlay : Overlay
var xformQuery = _entManager.GetEntityQuery<TransformComponent>();
const float scale = 1f;
var scaleMatrix = Matrix3.CreateScale(new Vector2(scale, scale));
var rotationMatrix = Matrix3.CreateRotation(-rotation);
var scaleMatrix = Matrix3Helpers.CreateScale(new Vector2(scale, scale));
var rotationMatrix = Matrix3Helpers.CreateRotation(-rotation);
var query = _entManager.AllEntityQueryEnumerator<MobThresholdsComponent, MobStateComponent, DamageableComponent, SpriteComponent>();
while (query.MoveNext(out var uid,
@@ -83,10 +83,10 @@ public sealed class EntityHealthBarOverlay : Overlay
continue;
var worldPosition = _transform.GetWorldPosition(xform);
var worldMatrix = Matrix3.CreateTranslation(worldPosition);
var worldMatrix = Matrix3Helpers.CreateTranslation(worldPosition);
Matrix3.Multiply(scaleMatrix, worldMatrix, out var scaledWorld);
Matrix3.Multiply(rotationMatrix, scaledWorld, out var matty);
var scaledWorld = Matrix3x2.Multiply(scaleMatrix, worldMatrix);
var matty = Matrix3x2.Multiply(rotationMatrix, scaledWorld);
handle.SetTransform(matty);
@@ -115,7 +115,7 @@ public sealed class EntityHealthBarOverlay : Overlay
handle.DrawRect(pixelDarken, Black.WithAlpha(128));
}
handle.SetTransform(Matrix3.Identity);
handle.SetTransform(Matrix3x2.Identity);
}
/// <summary>