AtmosphereSystem subscribes to RotateEvent instead of AirtightComponent.
Fixes a crime against humanity
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@@ -88,15 +88,13 @@ namespace Content.Server.GameObjects.Components.Atmos
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if (!Owner.EnsureComponent(out SnapGridComponent _))
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if (!Owner.EnsureComponent(out SnapGridComponent _))
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Logger.Warning($"Entity {Owner} at {Owner.Transform.MapPosition} didn't have a {nameof(SnapGridComponent)}");
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Logger.Warning($"Entity {Owner} at {Owner.Transform.MapPosition} didn't have a {nameof(SnapGridComponent)}");
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Owner.EntityManager.EventBus.SubscribeEvent<RotateEvent>(EventSource.Local, this, RotateEvent);
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if(_fixAirBlockedDirectionInitialize)
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if(_fixAirBlockedDirectionInitialize)
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RotateEvent(new RotateEvent(Owner, Angle.Zero, Owner.Transform.LocalRotation));
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RotateEvent(new RotateEvent(Owner, Angle.Zero, Owner.Transform.LocalRotation));
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UpdatePosition();
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UpdatePosition();
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}
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}
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private void RotateEvent(RotateEvent ev)
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public void RotateEvent(RotateEvent ev)
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{
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{
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if (!_rotateAirBlocked || ev.Sender != Owner || _initialAirBlockedDirection == (int)AtmosDirection.Invalid)
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if (!_rotateAirBlocked || ev.Sender != Owner || _initialAirBlockedDirection == (int)AtmosDirection.Invalid)
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return;
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return;
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@@ -11,6 +11,7 @@ using Robust.Server.GameObjects.EntitySystems.TileLookup;
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using Robust.Server.Interfaces.Timing;
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using Robust.Server.Interfaces.Timing;
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using Robust.Shared.GameObjects;
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using Robust.Shared.GameObjects;
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using Robust.Shared.GameObjects.Components.Map;
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using Robust.Shared.GameObjects.Components.Map;
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using Robust.Shared.GameObjects.Components.Transform;
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using Robust.Shared.GameObjects.Systems;
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using Robust.Shared.GameObjects.Systems;
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using Robust.Shared.Interfaces.GameObjects;
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using Robust.Shared.Interfaces.GameObjects;
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using Robust.Shared.Interfaces.Map;
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using Robust.Shared.Interfaces.Map;
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@@ -26,6 +27,7 @@ namespace Content.Server.GameObjects.EntitySystems
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[Dependency] private readonly IPrototypeManager _protoMan = default!;
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[Dependency] private readonly IPrototypeManager _protoMan = default!;
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[Dependency] private readonly IMapManager _mapManager = default!;
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[Dependency] private readonly IMapManager _mapManager = default!;
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[Dependency] private readonly IPauseManager _pauseManager = default!;
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[Dependency] private readonly IPauseManager _pauseManager = default!;
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[Dependency] private readonly IEventBus _eventBus = default!;
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private GasReactionPrototype[] _gasReactions = Array.Empty<GasReactionPrototype>();
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private GasReactionPrototype[] _gasReactions = Array.Empty<GasReactionPrototype>();
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@@ -51,6 +53,24 @@ namespace Content.Server.GameObjects.EntitySystems
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IoCManager.InjectDependencies(_spaceAtmos);
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IoCManager.InjectDependencies(_spaceAtmos);
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_mapManager.TileChanged += OnTileChanged;
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_mapManager.TileChanged += OnTileChanged;
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// Required for airtight components.
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_eventBus.SubscribeEvent<RotateEvent>(EventSource.Local, this, RotateEvent);
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}
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public override void Shutdown()
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{
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base.Shutdown();
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_eventBus.UnsubscribeEvent<RotateEvent>(EventSource.Local, this);
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}
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private void RotateEvent(RotateEvent ev)
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{
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if (ev.Sender.TryGetComponent(out AirtightComponent? airtight))
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{
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airtight.RotateEvent(ev);
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}
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}
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}
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public IGridAtmosphereComponent? GetGridAtmosphere(GridId gridId)
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public IGridAtmosphereComponent? GetGridAtmosphere(GridId gridId)
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