Updates Submodule and updates Inventory Button variables
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@@ -28,7 +28,7 @@ namespace Content.Client.GameObjects
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{
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TextureNormal = texture,
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Scale = (2, 2),
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NonFocusKeybinds = true
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EnableAllKeybinds = true
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});
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Button.OnPressed += e => OnPressed?.Invoke(e);
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@@ -46,7 +46,7 @@ namespace Content.Client.GameObjects
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SizeFlagsHorizontal = SizeFlags.ShrinkEnd,
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SizeFlagsVertical = SizeFlags.ShrinkEnd,
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Visible = false,
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NonFocusKeybinds = true
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EnableAllKeybinds = true
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});
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StorageButton.OnPressed += e => OnStoragePressed?.Invoke(e);
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