Click attack arcs no longer follow the player. Fixes #2079.

This commit is contained in:
Víctor Aguilera Puerto
2020-10-12 13:17:38 +02:00
parent 77fa796a3b
commit b38b152534
5 changed files with 10 additions and 7 deletions

View File

@@ -11,7 +11,7 @@ namespace Content.Shared.GameObjects.EntitySystemMessages
[Serializable, NetSerializable]
public sealed class PlayMeleeWeaponAnimationMessage : EntitySystemMessage
{
public PlayMeleeWeaponAnimationMessage(string arcPrototype, Angle angle, EntityUid attacker, EntityUid source, List<EntityUid> hits, bool textureEffect = false)
public PlayMeleeWeaponAnimationMessage(string arcPrototype, Angle angle, EntityUid attacker, EntityUid source, List<EntityUid> hits, bool textureEffect = false, bool arcFollowAttacker = true)
{
ArcPrototype = arcPrototype;
Angle = angle;
@@ -19,6 +19,7 @@ namespace Content.Shared.GameObjects.EntitySystemMessages
Source = source;
Hits = hits;
TextureEffect = textureEffect;
ArcFollowAttacker = arcFollowAttacker;
}
public string ArcPrototype { get; }
@@ -27,6 +28,7 @@ namespace Content.Shared.GameObjects.EntitySystemMessages
public EntityUid Source { get; }
public List<EntityUid> Hits { get; }
public bool TextureEffect { get; }
public bool ArcFollowAttacker { get; }
}
}
}