Click attack arcs no longer follow the player. Fixes #2079.
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@@ -173,7 +173,7 @@ namespace Content.Server.GameObjects.Components.Weapon.Melee
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if (ClickArc != null)
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{
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var sys = EntitySystem.Get<MeleeWeaponSystem>();
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sys.SendAnimation(ClickArc, angle, eventArgs.User, Owner, targets, ClickAttackEffect);
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sys.SendAnimation(ClickArc, angle, eventArgs.User, Owner, targets, ClickAttackEffect, false);
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}
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_lastAttackTime = curTime;
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