action refactor proper ecs edition (#27422)
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@@ -1,4 +1,5 @@
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using Content.Shared.Actions;
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using Content.Shared.Actions.Components;
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using Content.Shared.Ninja.Systems;
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using Robust.Shared.GameStates;
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using Robust.Shared.Prototypes;
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@@ -22,7 +23,7 @@ public sealed partial class ItemCreatorComponent : Component
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/// The action id for creating an item.
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/// </summary>
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[DataField(required: true)]
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public EntProtoId<InstantActionComponent> Action = string.Empty;
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public EntProtoId<InstantActionComponent> Action;
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[DataField, AutoNetworkedField]
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public EntityUid? ActionEntity;
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