action refactor proper ecs edition (#27422)
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@@ -3,7 +3,7 @@ using Robust.Shared.Prototypes;
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namespace Content.Shared.Abilities.Goliath;
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public sealed partial class GoliathSummonTentacleAction : EntityWorldTargetActionEvent
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public sealed partial class GoliathSummonTentacleAction : WorldTargetActionEvent
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{
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/// <summary>
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/// The ID of the entity that is spawned.
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