Click Drag Functionality + Refactor Interaction Interfaces (#1125)
Co-authored-by: Víctor Aguilera Puerto <6766154+Zumorica@users.noreply.github.com> Co-authored-by: ComicIronic <comicironic@gmail.com> Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
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@@ -3,7 +3,7 @@ using System.Linq;
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using Content.Server.GameObjects.Components.Interactable;
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using Robust.Shared.GameObjects.Systems;
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namespace Content.Server.GameObjects.EntitySystems
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namespace Content.Server.Interfaces.GameObjects.Components.Interaction
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{
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/// <summary>
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/// Despite the name, it's only really used for the welder logic in tools. Go figure.
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