Remove instances of Visible = false for windows.
This commit is contained in:
@@ -62,7 +62,6 @@ namespace Content.Client.Construction
|
||||
Placement.PlacementCanceled += OnPlacementCanceled;
|
||||
|
||||
Title = "Construction";
|
||||
Visible = false;
|
||||
|
||||
var hSplitContainer = new HSplitContainer();
|
||||
|
||||
|
||||
@@ -45,10 +45,7 @@ namespace Content.Client
|
||||
{
|
||||
// Switched TO GameScreen.
|
||||
_escapeMenu = new EscapeMenu(_clientConsole, _tileDefinitionManager, _placementManager,
|
||||
_prototypeManager, _resourceCache, _configurationManager, _localizationManager)
|
||||
{
|
||||
Visible = false
|
||||
};
|
||||
_prototypeManager, _resourceCache, _configurationManager, _localizationManager);
|
||||
|
||||
_escapeMenu.OnClose += () => _gameHud.EscapeButtonDown = false;
|
||||
|
||||
|
||||
@@ -113,7 +113,6 @@ namespace Content.Client.GameObjects.Components.Actor
|
||||
public CharacterWindow(List<ICharacterUI> windowComponents)
|
||||
{
|
||||
Title = "Character";
|
||||
Visible = false;
|
||||
|
||||
_contentsVBox = new VBoxContainer();
|
||||
Contents.AddChild(_contentsVBox);
|
||||
|
||||
@@ -49,7 +49,6 @@ namespace Content.Client.Research
|
||||
IoCManager.InjectDependencies(this);
|
||||
|
||||
Title = "Lathe Menu";
|
||||
Visible = false;
|
||||
|
||||
var margin = new MarginContainer()
|
||||
{
|
||||
|
||||
@@ -30,7 +30,6 @@ namespace Content.Client.Research
|
||||
base.Initialize();
|
||||
|
||||
Title = "Lathe Queue";
|
||||
Visible = false;
|
||||
|
||||
var margin = new MarginContainer()
|
||||
{
|
||||
|
||||
@@ -48,10 +48,7 @@ namespace Content.Client.UserInterface
|
||||
|
||||
private void PerformLayout()
|
||||
{
|
||||
optionsMenu = new OptionsMenu(_configSystem)
|
||||
{
|
||||
Visible = false
|
||||
};
|
||||
optionsMenu = new OptionsMenu(_configSystem);
|
||||
|
||||
Resizable = false;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user