Remove instances of Visible = false for windows.
This commit is contained in:
@@ -62,7 +62,6 @@ namespace Content.Client.Construction
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Placement.PlacementCanceled += OnPlacementCanceled;
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Placement.PlacementCanceled += OnPlacementCanceled;
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Title = "Construction";
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Title = "Construction";
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Visible = false;
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var hSplitContainer = new HSplitContainer();
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var hSplitContainer = new HSplitContainer();
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@@ -45,10 +45,7 @@ namespace Content.Client
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{
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{
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// Switched TO GameScreen.
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// Switched TO GameScreen.
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_escapeMenu = new EscapeMenu(_clientConsole, _tileDefinitionManager, _placementManager,
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_escapeMenu = new EscapeMenu(_clientConsole, _tileDefinitionManager, _placementManager,
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_prototypeManager, _resourceCache, _configurationManager, _localizationManager)
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_prototypeManager, _resourceCache, _configurationManager, _localizationManager);
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{
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Visible = false
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};
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_escapeMenu.OnClose += () => _gameHud.EscapeButtonDown = false;
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_escapeMenu.OnClose += () => _gameHud.EscapeButtonDown = false;
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@@ -113,7 +113,6 @@ namespace Content.Client.GameObjects.Components.Actor
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public CharacterWindow(List<ICharacterUI> windowComponents)
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public CharacterWindow(List<ICharacterUI> windowComponents)
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{
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{
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Title = "Character";
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Title = "Character";
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Visible = false;
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_contentsVBox = new VBoxContainer();
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_contentsVBox = new VBoxContainer();
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Contents.AddChild(_contentsVBox);
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Contents.AddChild(_contentsVBox);
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@@ -49,7 +49,6 @@ namespace Content.Client.Research
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IoCManager.InjectDependencies(this);
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IoCManager.InjectDependencies(this);
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Title = "Lathe Menu";
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Title = "Lathe Menu";
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Visible = false;
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var margin = new MarginContainer()
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var margin = new MarginContainer()
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{
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{
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@@ -30,7 +30,6 @@ namespace Content.Client.Research
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base.Initialize();
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base.Initialize();
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Title = "Lathe Queue";
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Title = "Lathe Queue";
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Visible = false;
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var margin = new MarginContainer()
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var margin = new MarginContainer()
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{
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{
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@@ -48,10 +48,7 @@ namespace Content.Client.UserInterface
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private void PerformLayout()
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private void PerformLayout()
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{
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{
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optionsMenu = new OptionsMenu(_configSystem)
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optionsMenu = new OptionsMenu(_configSystem);
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{
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Visible = false
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};
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Resizable = false;
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Resizable = false;
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