Cargo Pallet Sale Console (#14422)

This commit is contained in:
Checkraze
2023-03-13 16:36:35 -04:00
committed by GitHub
parent a7f9b2881b
commit b329abc9ee
11 changed files with 335 additions and 22 deletions

View File

@@ -7,6 +7,8 @@ using Content.Server.UserInterface;
using Content.Server.Paper;
using Content.Server.Shuttles.Systems;
using Content.Server.Station.Components;
using Content.Server.Stack;
using Content.Shared.Stacks;
using Content.Shared.Cargo;
using Content.Shared.Cargo.BUI;
using Content.Shared.Cargo.Components;
@@ -27,6 +29,8 @@ using Robust.Shared.Player;
using Robust.Shared.Random;
using Robust.Shared.Timing;
using Robust.Shared.Utility;
using Robust.Shared.Prototypes;
using Content.Shared.Coordinates;
namespace Content.Server.Cargo.Systems;
@@ -40,13 +44,14 @@ public sealed partial class CargoSystem
[Dependency] private readonly IGameTiming _timing = default!;
[Dependency] private readonly IMapManager _mapManager = default!;
[Dependency] private readonly IRobustRandom _random = default!;
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
[Dependency] private readonly EntityLookupSystem _lookup = default!;
[Dependency] private readonly MapLoaderSystem _map = default!;
[Dependency] private readonly MobStateSystem _mobState = default!;
[Dependency] private readonly PricingSystem _pricing = default!;
[Dependency] private readonly ShuttleConsoleSystem _console = default!;
[Dependency] private readonly ShuttleSystem _shuttle = default!;
[Dependency] private readonly StackSystem _stack = default!;
public MapId? CargoMap { get; private set; }
private const float CallOffset = 50f;
@@ -69,6 +74,10 @@ public sealed partial class CargoSystem
SubscribeLocalEvent<CargoShuttleConsoleComponent, CargoCallShuttleMessage>(OnCargoShuttleCall);
SubscribeLocalEvent<CargoShuttleConsoleComponent, CargoRecallShuttleMessage>(RecallCargoShuttle);
SubscribeLocalEvent<CargoPalletConsoleComponent, CargoPalletSellMessage>(OnPalletSale);
SubscribeLocalEvent<CargoPalletConsoleComponent, CargoPalletAppraiseMessage>(OnPalletAppraise);
SubscribeLocalEvent<CargoPalletConsoleComponent, BoundUIOpenedEvent>(OnPalletUIOpen);
SubscribeLocalEvent<CargoPilotConsoleComponent, ConsoleShuttleEvent>(OnCargoGetConsole);
SubscribeLocalEvent<CargoPilotConsoleComponent, AfterActivatableUIOpenEvent>(OnCargoPilotConsoleOpen);
SubscribeLocalEvent<CargoPilotConsoleComponent, BoundUIClosedEvent>(OnCargoPilotConsoleClose);
@@ -144,6 +153,48 @@ public sealed partial class CargoSystem
}
}
private void UpdatePalletConsoleInterface(EntityUid uid, CargoPalletConsoleComponent component)
{
var bui = _uiSystem.GetUi(component.Owner, CargoPalletConsoleUiKey.Sale);
if (Transform(uid).GridUid is not EntityUid gridUid)
{
_uiSystem.SetUiState(bui,
new CargoPalletConsoleInterfaceState(0, 0, false));
return;
}
GetPalletGoods(gridUid, out var toSell, out var amount);
_uiSystem.SetUiState(bui,
new CargoPalletConsoleInterfaceState((int) amount, toSell.Count, true));
}
private void OnPalletUIOpen(EntityUid uid, CargoPalletConsoleComponent component, BoundUIOpenedEvent args)
{
var player = args.Session.AttachedEntity;
if (player == null)
return;
UpdatePalletConsoleInterface(uid, component);
}
/// <summary>
/// Ok so this is just the same thing as opening the UI, its a refresh button.
/// I know this would probably feel better if it were like predicted and dynamic as pallet contents change
/// However.
/// I dont want it to explode if cargo uses a conveyor to move 8000 pineapple slices or whatever, they are
/// known for their entity spam i wouldnt put it past them
/// </summary>
private void OnPalletAppraise(EntityUid uid, CargoPalletConsoleComponent component, CargoPalletAppraiseMessage args)
{
var player = args.Session.AttachedEntity;
if (player == null)
return;
UpdatePalletConsoleInterface(uid, component);
}
private void OnCargoShuttleConsoleStartup(EntityUid uid, CargoShuttleConsoleComponent component, ComponentStartup args)
{
var station = _station.GetOwningStation(uid);
@@ -209,7 +260,7 @@ public sealed partial class CargoSystem
if (component == null || shuttle == null || component.Orders.Count == 0)
return orders;
var spaceRemaining = GetCargoSpace(shuttle);
var spaceRemaining = GetCargoSpace(shuttle.Owner);
for( var i = 0; i < component.Orders.Count && spaceRemaining > 0; i++)
{
var order = component.Orders[i];
@@ -238,19 +289,19 @@ public sealed partial class CargoSystem
/// <summary>
/// Get the amount of space the cargo shuttle can fit for orders.
/// </summary>
private int GetCargoSpace(CargoShuttleComponent component)
private int GetCargoSpace(EntityUid gridUid)
{
var space = GetCargoPallets(component).Count;
var space = GetCargoPallets(gridUid).Count;
return space;
}
private List<CargoPalletComponent> GetCargoPallets(CargoShuttleComponent component)
private List<CargoPalletComponent> GetCargoPallets(EntityUid gridUid)
{
var pads = new List<CargoPalletComponent>();
foreach (var (comp, compXform) in EntityQuery<CargoPalletComponent, TransformComponent>(true))
{
if (compXform.ParentUid != component.Owner ||
if (compXform.ParentUid != gridUid ||
!compXform.Anchored) continue;
pads.Add(comp);
@@ -306,14 +357,25 @@ public sealed partial class CargoSystem
_sawmill.Info($"Added cargo shuttle to {ToPrettyString(shuttleUid)}");
}
private void SellPallets(CargoShuttleComponent component, StationBankAccountComponent bank)
private void SellPallets(EntityUid gridUid, out double amount)
{
double amount = 0;
var toSell = new HashSet<EntityUid>();
GetPalletGoods(gridUid, out var toSell, out amount);
_sawmill.Debug($"Cargo sold {toSell.Count} entities for {amount}");
foreach (var ent in toSell)
{
Del(ent);
}
}
private void GetPalletGoods(EntityUid gridUid, out HashSet<EntityUid> toSell, out double amount)
{
amount = 0;
var xformQuery = GetEntityQuery<TransformComponent>();
var blacklistQuery = GetEntityQuery<CargoSellBlacklistComponent>();
foreach (var pallet in GetCargoPallets(component))
toSell = new HashSet<EntityUid>();
foreach (var pallet in GetCargoPallets(gridUid))
{
// Containers should already get the sell price of their children so can skip those.
foreach (var ent in _lookup.GetEntitiesIntersecting(pallet.Owner, LookupFlags.Dynamic | LookupFlags.Sundries | LookupFlags.Approximate))
@@ -336,14 +398,6 @@ public sealed partial class CargoSystem
amount += price;
}
}
bank.Balance += (int) amount;
_sawmill.Debug($"Cargo sold {toSell.Count} entities for {amount}");
foreach (var ent in toSell)
{
Del(ent);
}
}
private void SendToCargoMap(EntityUid uid, CargoShuttleComponent? component = null)
@@ -424,7 +478,7 @@ public sealed partial class CargoSystem
{
var xformQuery = GetEntityQuery<TransformComponent>();
var pads = GetCargoPallets(shuttle);
var pads = GetCargoPallets(shuttle.Owner);
while (pads.Count > 0)
{
var coordinates = new EntityCoordinates(shuttle.Owner, xformQuery.GetComponent(_random.PickAndTake(pads).Owner).LocalPosition);
@@ -435,13 +489,34 @@ public sealed partial class CargoSystem
}
}
private void OnPalletSale(EntityUid uid, CargoPalletConsoleComponent component, CargoPalletSellMessage args)
{
var player = args.Session.AttachedEntity;
if (player == null)
return;
var bui = _uiSystem.GetUi(component.Owner, CargoPalletConsoleUiKey.Sale);
if (Transform(uid).GridUid is not EntityUid gridUid)
{
_uiSystem.SetUiState(bui,
new CargoPalletConsoleInterfaceState(0, 0, false));
return;
}
SellPallets(gridUid, out var price);
var stackPrototype = _prototypeManager.Index<StackPrototype>(component.CashType);
_stack.Spawn((int)price, stackPrototype, uid.ToCoordinates());
UpdatePalletConsoleInterface(uid, component);
}
private void RecallCargoShuttle(EntityUid uid, CargoShuttleConsoleComponent component, CargoRecallShuttleMessage args)
{
var player = args.Session.AttachedEntity;
if (player == null) return;
var stationUid = _station.GetOwningStation(component.Owner);
var stationUid = _station.GetOwningStation(uid);
if (!TryComp<StationCargoOrderDatabaseComponent>(stationUid, out var orderDatabase) ||
!TryComp<StationBankAccountComponent>(stationUid, out var bank)) return;
@@ -465,7 +540,8 @@ public sealed partial class CargoSystem
return;
}
SellPallets(shuttle, bank);
SellPallets((EntityUid) orderDatabase.Shuttle, out double price);
bank.Balance += (int) price;
_console.RefreshShuttleConsoles();
SendToCargoMap(orderDatabase.Shuttle.Value);
}