Hide ruins spawns (#23857)
* Hide ruins spawns * Update count * Add naming
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@@ -23,6 +23,16 @@ public record struct GridSpawnGroup
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public int MinCount = 1;
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public int MaxCount = 1;
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/// <summary>
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/// Hide the IFF of the grid.
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/// </summary>
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public bool Hide = false;
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/// <summary>
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/// Should we set the metadata name of a grid. Useful for admin purposes.
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/// </summary>
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public bool NameGrid = false;
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public GridSpawnGroup()
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{
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}
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