Rider static analysis (#433)

* Non-accessed local variable

* Merge cast and type checks.

* StringComparison.Ordinal added for better culture support

* Supposed code improvement in launcher. Remove unused code.

* Update ExplosionHelper.cs

Unintentional change.

* Optimized Import

* Add Robust.Shared.Utility import where it was deleted

* Other random suggestion

* Improve my comment
This commit is contained in:
ZelteHonor
2019-11-13 17:37:46 -05:00
committed by Pieter-Jan Briers
parent 62b31eee00
commit b2e2aef78d
138 changed files with 190 additions and 400 deletions

View File

@@ -44,12 +44,10 @@ namespace Content.Shared.GameObjects.Components.Materials
if (serializer.TryReadDataField("materials", out List<MaterialDataEntry> list))
{
var protoMan = IoCManager.Resolve<IPrototypeManager>();
int index = 0;
foreach (var entry in list)
{
var proto = protoMan.Index<MaterialPrototype>(entry.Value);
_materialTypes[entry.Key] = proto.Material;
index++;
}
}