Rider static analysis (#433)
* Non-accessed local variable * Merge cast and type checks. * StringComparison.Ordinal added for better culture support * Supposed code improvement in launcher. Remove unused code. * Update ExplosionHelper.cs Unintentional change. * Optimized Import * Add Robust.Shared.Utility import where it was deleted * Other random suggestion * Improve my comment
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committed by
Pieter-Jan Briers
parent
62b31eee00
commit
b2e2aef78d
@@ -44,12 +44,10 @@ namespace Content.Shared.GameObjects.Components.Materials
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if (serializer.TryReadDataField("materials", out List<MaterialDataEntry> list))
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{
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var protoMan = IoCManager.Resolve<IPrototypeManager>();
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int index = 0;
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foreach (var entry in list)
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{
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var proto = protoMan.Index<MaterialPrototype>(entry.Value);
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_materialTypes[entry.Key] = proto.Material;
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index++;
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}
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}
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