Rider static analysis (#433)

* Non-accessed local variable

* Merge cast and type checks.

* StringComparison.Ordinal added for better culture support

* Supposed code improvement in launcher. Remove unused code.

* Update ExplosionHelper.cs

Unintentional change.

* Optimized Import

* Add Robust.Shared.Utility import where it was deleted

* Other random suggestion

* Improve my comment
This commit is contained in:
ZelteHonor
2019-11-13 17:37:46 -05:00
committed by Pieter-Jan Briers
parent 62b31eee00
commit b2e2aef78d
138 changed files with 190 additions and 400 deletions

View File

@@ -10,7 +10,6 @@ using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Interfaces.Network;
using Robust.Shared.IoC;
using Robust.Shared.Maths;
using Robust.Shared.Serialization;
namespace Content.Client.GameObjects.Components.Storage
{
@@ -39,11 +38,6 @@ namespace Content.Client.GameObjects.Components.Storage
base.OnRemove();
}
public override void ExposeData(ObjectSerializer serializer)
{
base.ExposeData(serializer);
}
public override void HandleMessage(ComponentMessage message, INetChannel netChannel = null,
IComponent component = null)
{
@@ -54,10 +48,10 @@ namespace Content.Client.GameObjects.Components.Storage
HandleStorageMessage(msg);
break;
//Opens the UI
case OpenStorageUIMessage msg:
case OpenStorageUIMessage _:
OpenUI();
break;
case CloseStorageUIMessage msg:
case CloseStorageUIMessage _:
CloseUI();
break;
}