Rider static analysis (#433)
* Non-accessed local variable * Merge cast and type checks. * StringComparison.Ordinal added for better culture support * Supposed code improvement in launcher. Remove unused code. * Update ExplosionHelper.cs Unintentional change. * Optimized Import * Add Robust.Shared.Utility import where it was deleted * Other random suggestion * Improve my comment
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committed by
Pieter-Jan Briers
parent
62b31eee00
commit
b2e2aef78d
@@ -87,7 +87,7 @@ namespace Content.Client.GameObjects.Components.Research
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if (!_prototypeManager.TryIndex(msg.ID, out LatheRecipePrototype recipe)) break;
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queueMenu?.SetInfo(recipe);
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break;
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case SharedLatheComponent.LatheStoppedProducingRecipeMessage msg:
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case SharedLatheComponent.LatheStoppedProducingRecipeMessage _:
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queueMenu?.ClearInfo();
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break;
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case SharedLatheComponent.LatheFullQueueMessage msg:
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