Rider static analysis (#433)

* Non-accessed local variable

* Merge cast and type checks.

* StringComparison.Ordinal added for better culture support

* Supposed code improvement in launcher. Remove unused code.

* Update ExplosionHelper.cs

Unintentional change.

* Optimized Import

* Add Robust.Shared.Utility import where it was deleted

* Other random suggestion

* Improve my comment
This commit is contained in:
ZelteHonor
2019-11-13 17:37:46 -05:00
committed by Pieter-Jan Briers
parent 62b31eee00
commit b2e2aef78d
138 changed files with 190 additions and 400 deletions

View File

@@ -1,5 +1,6 @@
using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis;
using System.Diagnostics.Contracts;
using Content.Client.GameObjects.Components.IconSmoothing;
using Robust.Shared.GameObjects;
using Robust.Shared.Interfaces.GameObjects;
@@ -179,7 +180,7 @@ namespace Content.Client.GameObjects.Components
}
}
[System.Diagnostics.Contracts.Pure]
[Pure]
private (bool connected, bool lowWall) MatchingWall(IEnumerable<IEntity> candidates)
{
foreach (var entity in candidates)