Everything: Rich text redux (#5625)

* lord save me

* UI/ChatBox: Use the new `defStyle` param for `RenderMarkup`

The previous iteration didn't work because `AddMessage` can't inherit
its color from the PushColor (since we're not doing actual tag stacks
anymore).

* rebase touchup
This commit is contained in:
E F R
2021-12-13 02:25:42 +00:00
committed by GitHub
parent 7c31964613
commit b2da936848
61 changed files with 305 additions and 214 deletions

View File

@@ -2,6 +2,7 @@
using Robust.Shared.GameObjects;
using Robust.Shared.Localization;
using Robust.Shared.Serialization.Manager.Attributes;
using Robust.Shared.Utility.Markup;
namespace Content.Shared.Construction.Steps
{
@@ -23,13 +24,15 @@ namespace Content.Shared.Construction.Steps
public override void DoExamine(ExaminedEvent examinedEvent)
{
examinedEvent.Message.AddMarkup(string.IsNullOrEmpty(Name)
? Loc.GetString(
"construction-insert-entity-with-component",
("componentName", Component))// Terrible.
: Loc.GetString(
"construction-insert-exact-entity",
("entityName", Name)));
examinedEvent.Message.AddMessage(
Basic.RenderMarkup(string.IsNullOrEmpty(Name)
? Loc.GetString(
"construction-insert-entity-with-component",
("componentName", Component))// Terrible.
: Loc.GetString(
"construction-insert-exact-entity",
("entityName", Name))
));
}
}
}