Everything: Rich text redux (#5625)
* lord save me * UI/ChatBox: Use the new `defStyle` param for `RenderMarkup` The previous iteration didn't work because `AddMessage` can't inherit its color from the PushColor (since we're not doing actual tag stacks anymore). * rebase touchup
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@@ -3,6 +3,7 @@ using Robust.Shared.GameObjects;
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using Robust.Shared.Localization;
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using Robust.Shared.Serialization.Manager.Attributes;
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using Robust.Shared.Utility;
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using Robust.Shared.Utility.Markup;
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using Robust.Shared.ViewVariables;
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namespace Content.Server.Warps
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@@ -16,7 +17,7 @@ namespace Content.Server.Warps
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[ViewVariables(VVAccess.ReadWrite)] [DataField("location")] public string? Location { get; set; }
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public void Examine(FormattedMessage message, bool inDetailsRange)
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public void Examine(FormattedMessage.Builder message, bool inDetailsRange)
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{
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var loc = Location == null ? "<null>" : $"'{Location}'";
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message.AddText(Loc.GetString("warp-point-component-on-examine-success", ("location", loc)));
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