Everything: Rich text redux (#5625)
* lord save me * UI/ChatBox: Use the new `defStyle` param for `RenderMarkup` The previous iteration didn't work because `AddMessage` can't inherit its color from the PushColor (since we're not doing actual tag stacks anymore). * rebase touchup
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@@ -9,6 +9,7 @@ using Robust.Shared.IoC;
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using Robust.Shared.Localization;
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using Robust.Shared.Serialization.Manager.Attributes;
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using Robust.Shared.Utility;
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using Robust.Shared.Utility.Markup;
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using Robust.Shared.ViewVariables;
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namespace Content.Server.PowerCell.Components
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@@ -90,7 +91,7 @@ namespace Content.Server.PowerCell.Components
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return (byte) ContentHelpers.RoundToNearestLevels(fraction, 1, SharedPowerCell.PowerCellVisualsLevels);
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}
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void IExamine.Examine(FormattedMessage message, bool inDetailsRange)
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void IExamine.Examine(FormattedMessage.Builder message, bool inDetailsRange)
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{
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if (inDetailsRange)
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{
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@@ -12,6 +12,7 @@ using Robust.Shared.Localization;
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using Robust.Shared.Player;
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using Robust.Shared.Serialization.Manager.Attributes;
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using Robust.Shared.Utility;
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using Robust.Shared.Utility.Markup;
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using Robust.Shared.ViewVariables;
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namespace Content.Server.PowerCell.Components
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@@ -107,7 +108,7 @@ namespace Content.Server.PowerCell.Components
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_cellContainer = ContainerHelpers.EnsureContainer<ContainerSlot>(Owner, "cellslot_cell_container", out _);
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}
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void IExamine.Examine(FormattedMessage message, bool inDetailsRange)
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void IExamine.Examine(FormattedMessage.Builder message, bool inDetailsRange)
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{
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if (!inDetailsRange) return;
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string sizeLetter = SlotSize switch
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