Siphon and Vent Visualizers (#2062)
* scrubber sprites * vent sprites * Vent visualstate * scrubber visual state * Vent and siphon respect being disabled * Vent and Siphon Visualizer * Fix typo Co-authored-by: py01 <pyronetics01@gmail.com> Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
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@@ -2,6 +2,8 @@
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using Content.Server.GameObjects.Components.NodeContainer;
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using Content.Server.GameObjects.Components.NodeContainer.Nodes;
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using Content.Server.GameObjects.EntitySystems;
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using Content.Shared.GameObjects.Atmos;
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using Robust.Server.GameObjects;
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using Robust.Shared.GameObjects.Systems;
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using Robust.Shared.Log;
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using Robust.Shared.ViewVariables;
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@@ -23,6 +25,20 @@ namespace Content.Server.GameObjects.Components.Atmos.Piping
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private AtmosphereSystem _atmosSystem;
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[ViewVariables(VVAccess.ReadWrite)]
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public bool SiphonEnabled
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{
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get => _siphonEnabled;
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set
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{
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_siphonEnabled = value;
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UpdateAppearance();
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}
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}
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private bool _siphonEnabled = true;
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private AppearanceComponent _appearance;
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public override void Initialize()
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{
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base.Initialize();
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@@ -40,10 +56,15 @@ namespace Content.Server.GameObjects.Components.Atmos.Piping
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Logger.Error($"{typeof(BaseSiphonComponent)} on entity {Owner.Uid} could not find compatible {nameof(PipeNode)}s on its {nameof(NodeContainerComponent)}.");
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return;
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}
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Owner.TryGetComponent(out _appearance);
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UpdateAppearance();
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}
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public override void Update()
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{
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if (!SiphonEnabled)
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return;
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var tileAtmos = Owner.Transform.Coordinates.GetTileAtmosphere(_entityManager);
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if (tileAtmos == null)
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return;
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@@ -52,5 +73,10 @@ namespace Content.Server.GameObjects.Components.Atmos.Piping
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}
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protected abstract void ScrubGas(GasMixture inletGas, GasMixture outletGas);
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private void UpdateAppearance()
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{
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_appearance?.SetData(SiphonVisuals.VisualState, new SiphonVisualState(SiphonEnabled));
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}
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}
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}
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