Revert "Welders now use EntityQuery to update instead of subscriptions."

This reverts commit a815b50f6d and fixes the issue properly.
This commit is contained in:
Víctor Aguilera Puerto
2020-08-15 00:12:30 +02:00
parent a815b50f6d
commit b2709733a5
2 changed files with 23 additions and 5 deletions

View File

@@ -162,6 +162,7 @@ namespace Content.Server.GameObjects.Components.Interactable
if (_pointLightComponent != null) _pointLightComponent.Enabled = false;
PlaySoundCollection("WelderOff", -5);
_welderSystem.Unsubscribe(this);
return true;
}
@@ -178,6 +179,7 @@ namespace Content.Server.GameObjects.Components.Interactable
if (_pointLightComponent != null) _pointLightComponent.Enabled = true;
PlaySoundCollection("WelderOn", -5);
_welderSystem.Subscribe(this);
Owner.Transform.GridPosition
.GetTileAtmosphere()?.HotspotExpose(700f, 50f, true);
@@ -208,9 +210,15 @@ namespace Content.Server.GameObjects.Components.Interactable
}
}
protected override void Shutdown()
{
base.Shutdown();
_welderSystem.Unsubscribe(this);
}
public void OnUpdate(float frameTime)
{
if (!HasQuality(ToolQuality.Welding) || !WelderLit)
if (!HasQuality(ToolQuality.Welding) || !WelderLit || Owner.Deleted)
return;
_solutionComponent?.TryRemoveReagent("chem.WeldingFuel", ReagentUnit.New(FuelLossRate * frameTime));