Adds disposal mailing units (again) (#7630)
This commit is contained in:
@@ -26,45 +26,11 @@ namespace Content.Server.Disposal.Tube
|
||||
SubscribeLocalEvent<DisposalTubeComponent, PhysicsBodyTypeChangedEvent>(BodyTypeChanged);
|
||||
SubscribeLocalEvent<DisposalTubeComponent, ContainerRelayMovementEntityEvent>(OnRelayMovement);
|
||||
SubscribeLocalEvent<DisposalTubeComponent, BreakageEventArgs>(OnBreak);
|
||||
SubscribeLocalEvent<DisposalTaggerComponent, GetVerbsEvent<InteractionVerb>>(AddOpenUIVerbs);
|
||||
SubscribeLocalEvent<DisposalRouterComponent, GetVerbsEvent<InteractionVerb>>(AddOpenUIVerbs);
|
||||
SubscribeLocalEvent<DisposalRouterComponent, ActivatableUIOpenAttemptEvent>(OnOpenRouterUIAttempt);
|
||||
SubscribeLocalEvent<DisposalTaggerComponent, ActivatableUIOpenAttemptEvent>(OnOpenTaggerUIAttempt);
|
||||
|
||||
}
|
||||
|
||||
private void AddOpenUIVerbs(EntityUid uid, DisposalTaggerComponent component, GetVerbsEvent<InteractionVerb> args)
|
||||
{
|
||||
if (!args.CanAccess || !args.CanInteract)
|
||||
return;
|
||||
|
||||
if (!EntityManager.TryGetComponent<ActorComponent?>(args.User, out var actor))
|
||||
return;
|
||||
var player = actor.PlayerSession;
|
||||
|
||||
InteractionVerb verb = new();
|
||||
verb.Text = Loc.GetString("configure-verb-get-data-text");
|
||||
verb.IconTexture = "/Textures/Interface/VerbIcons/settings.svg.192dpi.png";
|
||||
verb.Act = () => component.OpenUserInterface(actor);
|
||||
args.Verbs.Add(verb);
|
||||
}
|
||||
|
||||
private void AddOpenUIVerbs(EntityUid uid, DisposalRouterComponent component, GetVerbsEvent<InteractionVerb> args)
|
||||
{
|
||||
if (!args.CanAccess || !args.CanInteract)
|
||||
return;
|
||||
|
||||
if (!EntityManager.TryGetComponent<ActorComponent?>(args.User, out var actor))
|
||||
return;
|
||||
var player = actor.PlayerSession;
|
||||
|
||||
InteractionVerb verb = new();
|
||||
verb.Text = Loc.GetString("configure-verb-get-data-text");
|
||||
verb.IconTexture = "/Textures/Interface/VerbIcons/settings.svg.192dpi.png";
|
||||
verb.Act = () => component.OpenUserInterface(actor);
|
||||
args.Verbs.Add(verb);
|
||||
}
|
||||
|
||||
private void OnRelayMovement(EntityUid uid, DisposalTubeComponent component, ref ContainerRelayMovementEntityEvent args)
|
||||
{
|
||||
if (_gameTiming.CurTime < component.LastClang + DisposalTubeComponent.ClangDelay)
|
||||
|
||||
Reference in New Issue
Block a user