Steal cleanup (#24428)
- Fix datafield spelling - Fix some code oddities
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@@ -20,7 +20,7 @@ public sealed partial class StealConditionComponent : Component
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/// When enabled, disables generation of this target if there is no entity on the map (disable for objects that can be created mid-round).
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/// </summary>
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[DataField]
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public bool VerifyMapExistance = true;
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public bool VerifyMapExistence = true;
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/// <summary>
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/// If the target may be alive but has died, it will not be counted
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