Various system spring cleaning (#36206)

* Various systems warnings cleanup

* Last changes before submitting PR

* Add guard for transform component, fix failing test

* Small corrections

* Audio params to specifiers datafields

* Using audio params on components and configs
This commit is contained in:
J
2025-04-16 11:08:22 +00:00
committed by GitHub
parent 2a80540b70
commit b1c08582d5
27 changed files with 101 additions and 46 deletions

View File

@@ -56,6 +56,7 @@ public sealed partial class PuddleSystem : SharedPuddleSystem
[Dependency] private readonly StepTriggerSystem _stepTrigger = default!;
[Dependency] private readonly SpeedModifierContactsSystem _speedModContacts = default!;
[Dependency] private readonly TileFrictionController _tile = default!;
[Dependency] private readonly SharedTransformSystem _transform = default!;
[ValidatePrototypeId<ReagentPrototype>]
private const string Blood = "Blood";
@@ -626,7 +627,8 @@ public sealed partial class PuddleSystem : SharedPuddleSystem
return false;
}
var gridUid = coordinates.GetGridUid(EntityManager);
var gridUid = _transform.GetGrid(coordinates);
if (!TryComp<MapGridComponent>(gridUid, out var mapGrid))
{
puddleUid = EntityUid.Invalid;