Set OverrideDirection for SpriteView in the storage interface.

This commit is contained in:
Pieter-Jan Briers
2021-02-21 16:10:54 +01:00
parent b314c3f040
commit b1bf1c59ed

View File

@@ -347,7 +347,8 @@ namespace Content.Client.GameObjects.Components.Storage
var hBoxContainer = new HBoxContainer();
EntitySpriteView = new SpriteView
{
MinSize = new Vector2(32.0f, 32.0f)
MinSize = new Vector2(32.0f, 32.0f),
OverrideDirection = Direction.South
};
EntityName = new Label
{